GameMakerBlog

Insights at the intersection of game development, programming and modern tech.

Insights at the intersection of game development, programming and modern tech.

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    GMLive Show 8 (Finally!) – Listen Again

    The first attempt to revive last weeks GMLive resulted in little audible other than a chicken sound effect.  Finally a week, 2 hours and 14 minutes after the intended broadcast of their 8th show we heard a run down of three weeks Game Maker news from presenter Joshua Pedroza and producer Jonathan Martin. The show was about 32 minutes in […] More

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    eo opens up, GMLive show topics, FlashPunked

    The elite invite-only eo game development community have today opened up some sections of their forum to none-members.  Webmaster Simon Donkers said that this change was in response to the static impression of the site previously available to the general public. GMLive have released the discussion topics for their rescheduled show this Saturday. Jack Brockley has created […] More

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    GMIndie’s World Domination Plan

    GMIndie appear not to be content just hosting two live radio shows and releasing a magazine every week.  They plan to run a third radio show each week and to launch “GMIndie TV“. Their site lists thirteen twelve members who aim to release “the best game maker entertainment”.  I think they mean media. Why can’t […] More

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    Game Maker for Mac comes back

    After December’s announcement that Game Maker 7 for Mac had been “delayed indefinitely” following the resignation of the the programmer responsible for building the IDE there was speculation on if and when the project would resume. Work has now continued as the original programmer has agreed to continue working on the software alongside a new […] More

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    Game Maker entries in GameJolt Contest

    The deadline has passed for GameJolt’s Rogue-themed competition. Of the 15 games submitted 7 were created in Game Maker.  Other entries were made in Construct, Action Game Maker, Python, C# and Unity3D.  Here is a quick look at the Game Maker entries. FKR4 by NAL – The idea here is that the game itself is […] More

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    Game Review – Au Sable (amon26)

    Artistic Platformers (or plARTformers as I affectionately call them) have become increasingly popular of late. It seems that platform developers are no longer content to stick to the run-and-jump niche that the genre has carved out for itself over the years. We’re beginning to see platformers which focus on story, atmosphere, inventive gameplay mechanics and […] More

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