GameMakerBlog

Insights at the intersection of game development, programming and modern tech.

Insights at the intersection of game development, programming and modern tech.

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    YoYo Games Wiki to Grow

    Mark Overmars has expressed his desire to turn the currently pathetic wiki on YoYo Games into a central source of GameMaker information. “As some of you might have noticed we have changed the Wiki to use the well-known MediaWiki software. Our hope is that the wiki becomes the best source of information about the use […] More

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    GMWeekly and Magazine Stats

    Darren Poole has released his sixth issue of GMWeekly (mediafire dl) – one day late. This means that GMWeekly has now released as many issues as GameMaker Scope. If Weekly continues to release on-time it will have reached its 20th issue by the end of the year making it the GameMaker magazine which has released […] More

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    YoYo Games Rating system to Change

    Many people have moaned at the GMC about what they view as inadequacies with the rating system on YoYo Games. Whilst this is a relatively trivial matter for most of us the conspiracy of the so-called ‘downraters’ appears to have got under the skin of plenty of GameMaker users. In a move that may please […] More

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    Save Games whilst Playing Online

    If, instead of downloading GameMaker games in the traditional sense, you prefer to use YoYo Games’ InstantPlay technology you might be interested to know of a recent change at GMArcade. GMArcade have updated their “Play Online” feature so that saved games are not wiped each time you restart a game. Describing the feature GMArcade admin […] More

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    YoYo Games Save The Planet Competition

    YoYo Games announced there 4th competition entitled ‘The YoYo Games: Save The Planet Competition’ which reminds  me of the comic that was featured GM Weekly issue 3.  This competition features the same rules and prizes that were in all the other YoYo competitions (thats a shocker) , or to quote YoYo directly: “Same prizes, same […] More

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    Karoshi in Flash and on the iPhone?

    In an interview published yesterday on The Auntie Pixelante blog 21 year old Jesse Venbrux, perhaps better known by his GMC alias of 2Dcube, announced that along with 2 of his classmates he has created a Flash version of his popular suicide game Karoshi. The Flash version of Karoshi will be sold to the highest […] More

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    Limited Graphics Game Competition

    TIA Software, who previously suggested a 100-games-in-one idea, are holding a $100 “Limited Graphics” GameMaker contest. The entrance criteria are as follows: Your game must only have 2 different colors in it. (your game may have different shades in the 2 colors you choose) Your game must be made of basic shapes (triangle, square, rectangle, […] More

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