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Mastering GameMaker Studio: Reviews, Tutorials, and Indie Game Insights

Mastering GameMaker Studio: Reviews, Tutorials, and Indie Game Insights

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    Community Links

    57 games were made and submitted in the recent 3rd GMC GameJam. You can vote for your favourite games up until 13th August. Issue 8 of indieMagazine [pdf] was released earlier this week. The company behind the Unity Game Engine has secured $12 million in funding from existing investor Sequoia and Chinese and Singapore based […] More

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    YoYo Games Launch Tech Blog

    YoYo Games have launched their promised “Tech Blog” [rss] which will give GameMaker users an insight into the workings and development of the software. The first post, written by Mike Dailly, focuses on the upcoming HTML5 version of GameMaker which recently had a private alpha release. Mike writes that YoYo Games “hope to release some […] More

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    GameMaker HTML5 in “closed Alpha build”

    YoYo Games earlier disclosed that ‘GameMaker HTM5’ will be released “this year” and recently announced that GameMaker HTML5 now has a closed Alpha build. We can review a product exported from this upcoming Game Maker version already at http://www.yoyogames.com, where the site now features a HTML5 version of its homepage animation replacing its ActionScript carousel […] More

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    YoYoGames Forums – Exploit Means Anyone Can Create New Forum

    An exploit at the official YoYoGames.com forum means that any registered user can create a new forum section. Opening the General Chat section of forums.yoyogames.com now reveals a number of unauthorised sub-forums. The creator of these sub-forums is not apparent but with themes including “Decompiled Games”, “Pornography” and “Ads” a mischievous forum member has been […] More

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    indie(Function) 6 with Uriel Griffin, iOS5 HTML5 Speed

    Uriel Griffin was the guest interviewee in this week’s indie(Radio) and indie(Magazine). Writing of his use of GameMaker for Mac Uriel states that “we’ve made around 2,500 dollars” from the Mac App Store. Presumably this “we” encompasses the total revenues which are split between original game developers such as Jesse Venbrux and Uriel who modifies […] More

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