Game Maker Runner for Apple iPad, iPhone, iPod Touch [Video]

on September 24, 2010 - 10456 Views

YoYo Games’ porting game of choice, Skydiver, now runs on iPad! In the video below Mike Dailly shows the arcade game running on YoYo’s runner for the Apple device without any noticeable glitches.

At the time of writing there has not been any announcement from YoYo Games regarding the video. YoYo Games have now confirmed that the runner works on iPad, iPhone (and presumably also iPod Touch).

More than 60 million iPhones and 2 million iPads have been sold although recently sales figures for Android phones have overtaken those of the iPhone which Sandy has described as being “a quick port” following an iPhone runner.

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20 Responses to Game Maker Runner for Apple iPad, iPhone, iPod Touch [Video]

  1. Ruby Pulido says:

    Negative comments about the iOS platform should be ignored that was certainly made by a child who knows “nothing” about the mobile market! Like Luiz said

  2. luiz says:

    negative comments about the iOS platform should be ignored
    that was certainly made by a child who knows “nothing” about the mobile market!

  3. […] is the first time a Game Maker game has been officially ported to a mobile device and now the iOS runner is complete we should expect to see portable versions of more of the best Game Maker […]

  4. […] be testing new concepts on the platforms for which YoYo Games have been developing runners (PSP and iOS are the publicly announced […]

  5. […] YoYo Games have started to contact game authors to offer them the chance to publish their titles on iPad, iPhone and iPod Touch. […]

  6. Elmernite says:

    I love to be counter skeptical.
    I don’t think YoYoGames is going to hand out the runner so that users can plug whatever data they want into it. Either, GM will export your game to an iOS format, which you will then submit like any other iOS programmed app (Think Unity), or all iOS games will be distributed straight through YoYoGames, who will then submit your game like any other app.
    Apple will still be in complete control. The only difference is that rather than use their C based tool set to program the game, GM was used.
    At least, that is how I think it will work unless I just missed something.

  7. James says:

    I hate to be the sceptical one, but YoYo Games must still come to a formal arrangement with Apple for distributing a runner for iOS which the games will be inserted into. They do this so that each user doesn’t have to get a full-on dev. account (£59 a year) and follow the ambiguous approval process. However, Apple is only ever the one to distribute content on the App store (hence, no Flash). So I doubt whether Apple will approve a runner which can take in loads of content that will compete with all of the paid apps available and take the control away from Apple.

    That, and the fact that Steve Jobs is a stickler for efficiency.

  8. Well, this appeals to me more than the PSP port does.

  9. T-Dub says:

    Great news.
    I would rather see them focusing on one platform at a time though and start porting games before they move on to another.

    • Quote from Mike “You realise we can do more than one thing at a time don’t you? Getting stuff onto PSP takes a long time (due to external processes), so rather than sit on our hands we do more stuff that all developers even more opportunities.”

    • SunnyKatt says:

      Besides, the performance stuff they learned from the PSP port they can put into GM9, which is what I’m looking forward to the most.

  10. epic_Creations says:

    they should begin 3DS development. *wink wink nudge nudge*

  11. SunnyKatt says:

    I’m waiting for android…

  12. Elmernite says:

    I had posted before yoyogames posted the official announcement. That is Super sweet!

  13. Coolist says:

    I feel like I’m looking a little too far ahead but: Good job Yoyo. Now get an Android one working and show us. 😀

  14. Elmernite says:

    Sweet! Looking so forward to once YoYogames gets it all working so the general users can do stuff like this. Do we have any idea if it will be ipad only? Or will the ipod/iphone be powerful enough?

    • xot says:

      “However… whats even cooler, is all this also runs on the iPhone as well. This means we have several new platforms all for one port.”

      The word “several” would seem to imply that it will work on a range of iOS devices including iPod Touch.

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