Download now (13.8MB installer)
The software can be installed and used alongside Game Maker 8, with editable games saved using GameMaker 8.1 given the .gm81 file extension instead of .gmk.
- Adding /// followed by a comment on the top line of a GML script will make the comment appear alongside the script in the Action box of the Object editor.
- Right click priorities have changed in the room editor and you can now zoom into and out of a zoom and pan around it. Using the mouse to pan and zoom have also been added to the Paths and Sprite Editor.
- You can use [F2] to rename resources instead of [Ctrl]+[R]
New Functions and Variables
- New rules apply to script argument passing
- New constants and functions relating to device type
- dot_product(x1,y1, x2,y2) and dot_product_3d(x1,y1,z1,x2,y2,z2)
Improved Font Support
The font system has been rewritten and fonts are now anti-aliased. Additionally a character set can be specified to improve support for foreign languages and accented characters.
With a menu option to report bugs and a built-in system to distribute new updates any identified bugs should be fixed quickly and pushed out to users.
A required in-game watermark and end of game splash screen have been added. The ability to create distributable executable versions of your games remains. Some previously pro-only sprite functions become available including image_angle.
Removal of Softwrap
The Softwrap DRM which controlled access to the upgraded features has been removed and replaced with an in-house version. Upgraded users can convert their Game Maker 8 purchase reference number into a GameMaker 8.1 license key.
Safe from decompilers, for now
Executables exported from GameMaker 8.1 are now encrypted so – currently – games are safe from Game Maker decompilers.
Submit your games to the YoYo Game Store…
GameMaker 8.1 is also the version of the game development software required in order to submit games for publishing in the YoYo Games Store. Although the store is not yet open to submissions one of the biggest hurdles put in the way of this happening has now been overcome.
A full list of changes can be found in the official release notes.
- [Indie Interview] Heavy Sheep Games with Luiz Gustavo
- [Made in GameMaker] GameDevDan vs Life Launches on Steam
- [Made in GameMaker] Bounce Rescue by Bitecore Studios
- GameMakerBlog in Top Ten of Top Gaming Blogs to Follow in 2018
- GameMaker Studio 2 Winter Sale brings warm savings to developers