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Following a recent interview with CEO Sandy Duncan, YoYo Games CTO Russell Kay has also been interviewed on Microsoft Development Radio, using the time to explain his view on the differences between using ‘Drag &...
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In a video released by Microsoft Development Radio, CEO Sandy Duncan of YoYo Games has spoken of the potential that GameMaker holds for Windows developers as well as outlining several large developments users can look forward to....
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Just over a month ago, Game Maker Blog reported that the popular GameMaker Community forums had been hacked. YoYo Games, the company who own the GameMaker program and operate the board, estimated that between 5000-8000 user...
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Jonatan Söderström aka Cactus is the latest Game Maker developer to have been interviewed at indie game interview site Quote Unquote. In the interview Jonatan says he make games, plays in two bands and drink beer and has...
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Game Maker is changing rapidly. Gone are the days of ‘Lite’ and ‘Pro’. For the veterans of Game Maker, the nostalgic days where users would refer to the paid version as ‘full’ and when Softwrap...
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MoaCube are a team of programmers and artists who have released one game and are working on two new titles. Headed by “professional indie developer” Tom Grochowiak they use GameMaker to build their games. Although a...
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In this section: Game Maker 8.1, C++ Runner, Game Maker Mac, Game Maker Linux?, Game Maker 9?, Bug reports, Future of YoYo Games The Software Russell is working on including in Game Maker 8.1 something that supports distributing...
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In this section: Game Maker to HTML5 export, Game Maker to ActionScript discussion Sandy Duncan: For 4 years we’ve had an on-off discussion about whether or not we could make a Game Maker for ActionScript, we decided that...