Nathan Hurde is joined by Dan Moulton, Tim Van Norde and Roland in D3D Laughs and Tears the first TailWare-GMHV video podcast. [part 1 | part 2]
A global group of Game Maker users, featuring krejic‘s rather magnificent Dutch accent gather to list the reasons why they like Game Maker and talk a bit about “Game Maker d3D” providing few insights or opinions.
Despite the collection of accents I was able to understand everything that was said until the volume dropped after the unnecessary and downright bizarre choice of advert: “I use Java and that has a user friendly interface”. It must be Gmindie. It is.
Although most of the content is purely audio, and the intention was for this to originally be in the form of a podcast, the presence of game play video clips is a nice addition though they are rather choppy.
I will admit I had been expecting this to be diabolical – it wasn’t. The end of the video is strange, the sound quality could definitely be improved but is far from the worst we have had in a Game Maker podcast or video show. A bit more time spent thinking about the content and I think this could be around for a few more episodes.
Actually I think that people can make very high quality 3D games, you just need to keep your code highly efficient & do your code properly – it isn’t going to take a few hours or days like other 2D games in GM take.
Like someone said in this, you just have to me motivated to do it – it does take a very long time, but the results are easily worth it.
You’re right! It’s not bad.
It’s disturbing.
I still don’t understand what on earth GmIndie means by “I use Java and that has a user friendly interface.”