Community Links: Oil Blue Revenues, Glitches allowing Creative Gameplay
January 15, 2011
David Galindo (Mr Chubigans) has posted an update on the commercial success of his Oil Blue title created using Game Maker. He writes about promoting the game, rejection from Steam and bundling his game with others.
Why are creative players treated like criminals? An interesting piece from Indie Game Magazine about fixing glitches players have discovered in your game that could encourage ‘creative gameplay’.
If you haven’t done so already make your 2011 Game Maker predictions!