GameMaker Studio’s 2023.2.1.75 update introduces several notable features and improvements. Here’s a summary of the key changes:
- New particle editor added to the IDE, making it easier to create custom particle systems and integrate them into your games.
- Expanded functionality for free users, with most of the GameMaker IDE now accessible without needing to sign-in.
- Runtimes updated with new functions for audio playback, audio asset management, and SDF font handling.
- Support for new surface formats and improved FPS handling for high-refresh-rate Android devices.
- Several bug fixes and improvements, including sprite editor corrections and UI/UX tweaks.
- “Create Executable and Launch” option added to the Build menu for Windows, macOS, Ubuntu, Android, PS4, PS5, Switch, and Xbox targets.
- HTML5 extensions can now inject code into the index.html file, offering more customization options.
- Improved compiler log, project save, and asset browser experience, with additional UI/UX tweaks.
- Licensing updates, allowing free/guest users access to additional features, such as importing SWF and Spine files, and modifying Texture Pages.
- Multiple bug fixes, addressing issues with licensing, project import/export, and room editor.
In addition to the features mentioned earlier, this GameMaker Studio update brings several noteworthy enhancements to benefit all users, particularly those using the free or guest version of the software. The licensing changes aim to provide an even more accessible experience for those just getting started in game development. With these updates, free and guest users now have access to additional features, such as the ability to import SWF and Spine files and modify Texture Pages. These changes further democratize game development, ensuring that more creators can take advantage of the powerful tools available in GameMaker Studio.
Bug fixes and stability improvements are also a significant part of the new release. The development team at GameMaker Studio has worked hard to address known issues and enhance overall performance. Fixes include resolving problems with licensing, project import and export, and the room editor. This update ensures a smoother and more efficient experience for users, making it even easier to bring their game visions to life.
Before diving into the new features and enhancements, it’s essential for users to ensure that their SDKs and external tools are updated to the correct versions. This step is crucial to guarantee compatibility and seamless integration with the latest GameMaker Studio release. By doing so, developers can avoid potential issues and enjoy the full benefits of the update without any hiccups.