GameMakerBlog

Insights at the intersection of game development, programming and modern tech.

Insights at the intersection of game development, programming and modern tech.

More Reviews

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    GameMaker Magazine: MarkUp Issue 5

    Ahoy there! After a couple of days delay the fifth issue of MarkUp, the only GameMaker magazine to be endorsed by YoYoGames, has been released. No doubt you’ll have already seen it on the GMC, Grego’s blog or elsewhere so I won’t copy and paste the contents list as a space-filler. You should read it […] More

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    Look what came through my door

    A print version of the MarkUp Game Maker magazine. Above: Cover Below: Double page spread, page 17 (on the right) featuring my review of Forted. Oh alright, not really. It didn’t come through my door, but it does exist. A source tells me that GMKing are, or were, investigating producing a printed version of MarkUp. […] More

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    Not using a cracked version, honest

    The GMC help someone who provides no logical explanation as to why they want to use version Game Maker 6.1 instead of the latest version 7 on Vista. They wouldn’t happen to be using a cracked version of the software would they,….? It’s $20 people, that’s not much. If you want the pro version of […] More

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    Game Maker Treehouse

    Proof that comment links do get clicked, if you ever had any doubts. A comment appeared earlier today, after being held in moderation, from the gamemaker treehouse – another game maker blog. The treehouse offers a promotional bribe in it latest post, and I thought I’d give it a go. I have been considering trying […] More

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    No time for screenshots

    An, umm, interesting conversation I found on the GMC. All about how someone can’t be bothered to provide a screenshot for their game because, and I quote, “I just don’t have time to put on a screenshot now school is back on“. And he expects people to download and rate his game. The worst thing […] More

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