Ubuntu Linux Export Module Hits GameMaker: Studio

YoYo Games has announced that GameMaker: Studio now exports to Ubuntu, one of the most popular Linux-based operating systems available. “With GameMaker: Studio’s Ubuntu Export, developers can export their newly-created and pre-existing games as an Ubuntu Software Center-ready application from a single code base and at the touch of a button,” the announcement read. The release of the module now closes the loop between Windows, Mac OS X, and Linux, generally regarded as the three Read more…


Comment: Why the Linux Port Will Flop

During early December we saw a surprising image of what appeared to be a port of Game Maker to Linux. Yet the excitement YoYo may have wanted to build, using the screenshot of the program running on a Fedora distribution, may not be manifesting itself as strongly as they had hoped. I for one saw nothing but another opportunity for Game Maker Studio to be delayed when I saw this announcement. And I don’t believe Read more…


GameMaker on Linux?

Writing on PascalGameDevelopment.com, savage, working for SumoDigital (the company working on porting GameMaker) has written The games are not the things are being ported, but the IDE and engine are. The IDE creates the game files these are then fed into the engine. The same game files works on both Win32 and Mac OS X ( native Carbon apps ), and last weekend I got the engine and IDE working on Linux, all from the Read more…