[Made in GameMaker] LetThemCome launches on Steam and Xbox with guns blazing

Endless Waves of Aliens? Big Guns? A BOOMBOX? Let Them Come has everything you need to recreate a great Rambo in space story, after all they drew first blood right? While I am pretty pumped to start mindlessly mowing down hordes of ugly looking aliens what intrigues me most is how great this game looks being made in GameMaker. The dynamic lightning, the weapons effects, the sound and music, all of it looks well done Read more…


Official GameMaker Asset Store Opens

The long-awaited GameMaker Marketplace has officially opened. Today the asset store was soft-launched by YoYo Games, the developers of GameMaker Studio. Publishers will be able to sell a variety of assets on the marketplace, including graphics, audio, scripts, fonts, shaders, and extensions. YoYo Games describe the store as a “one-stop-shop for developers to access all of the amazing game making resources created by members of the GameMaker community.”


An Introduction To GameMaker Studio’s Shader System

The GameMaker Studio shader system was introduced in version 1.2 and allows for powerful visual effects in both 2D and 3D games. If you haven’t used shaders before you’ll find there is a bit of a learning curve. Fortunately, whether you understand shaders at a basic level or not, you can implement them in your game with ease.