GMIndie Magazine Issue 5

on January 17, 2010 - 2903 Views

Three game reviews and two interviews make up the content of GMIndie Magazine’s fifth issue [view pdf, view Google Doc].  Joining the team to design the magazine is Matthew Haigh, formerly of Game Maker (Scope) Magazine, the result being the introduction of a two column layout.

It’s better than the last issue but why would you publish an interview in which the interviewee reveals nothing of any interest?

Recent Posts

8 Responses to GMIndie Magazine Issue 5

  1. […] is the interviewee in a segment which has much improved from the previous release.  He provides information on the games development projects he is currently working on and passes […]

  2. […] can’t they just concentrate on improving, or even just actually producing, their existing output?  Today’s episode of their radio show was cancelled (as was GMLive’s unrelated show […]

  3. […] GMIndie Issue 4 GMIndie Issue 5 […]

  4. Sondar says:

    Frederick :Layout is much better


  5. Frederick says:

    Layout is much better

  6. Israel says:

    The second interview must be a joke. The answers are almost monosyllables!.

  7. My one praise is that it’s better than the last issue, as said.

    The second interview was a complete waste of time. The reviews are an improvement, but they’re still written dodgily (I hate how “4/5 for the graphics.” was inserted into the main text – the main text is where you convey your opinions with words and descriptions, not arbitrary numbers).

    But yeah, definitely better, just still not that good.

  8. Mattthew_H says:

    “but why would you publish an interview in which the interviewee reveals nothing of any interest?” I asked the same question.

Leave a Reply

Your email address will not be published. Required fields are marked *