June 2011
Monthly Archives
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Community Links: Oil Blue Sales, indie(Function), Harrison Lemke
David Galindo (Mr Chubigans) has blogged at Gamasutra updating his experience of selling a commercial GameMaker game. Sales of The Oil Blue were boosted by inclusion in 250 Indie Games You Must Play and he found bundling the game with older titles increased purchases beyond expectations. David blogs about his experiences with piracy and other […] More
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in Books
250 Indie Games You Must Play – Several Developed with GameMaker
Several games developed with GameMaker are featured in 250 Indie Games You Must Play published last month. The 250 Indie Games in question have been selected by Mike Rose one of the editors at IndieGames.com. The chosen games are divided into 3 sections, first come 120 free desktop based games, followed by 80 free browser based […] More
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in Games
Cinders – A Beautiful Upcoming Game Maker Game
Described by MoaCube as “our take on a classic fairytale in a genre that we haven’t tried before” Cinders is an upcoming visual novel beautifully illustrated in incredible detail. More
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Community Links
GameSalad, a Mac-only easy iPhone game creation tool, has added support for HTML5. HTMLGrind, VentureBeat We are yet to see a working example of a GameMaker created HTML5 game so can not be sure how its performance will compare with a PC, iOS or Android GameMaker game. At the Scirra Forums some benchmarking tests have […] More
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in Competition
Project-W Wins Creative Game Challenge
The puzzle game Project-W has won the €1,500 grand prize in the Creative Game Challenge. As well as the grand prize a further €6,000 in prizes were up for grabs for shortlisted games in the game development competition for Dutch high school students. Project-W is a platform based game in which flooding must be prevented […] More
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GameMaker 8.x Uploads Only at New YoYo Games Website
A muddled YoYo Games blog post has today provided a few more details about the proposed new website. GameMaker must appeal to more serious developers Publishing games will showcase the potential of GameMaker Need to shed reputation of being a “kids play site” The current YoYo Games website will be kept and fixed – how […] More
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indie(Radio) and indie(Magazine) second releases
Issue two of indie(Magazine) was published Sunday. This second release, a week after the first, uses a much improved design created by Jack Brockley. The magazine has a brief news section, an interview with Flashpunk user Rolpege (which also appears in the radio show), and a Flashpunk competition round-up. On the GameMaker side there are […] More
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Work on Official GameMaker Obfuscator
Mike Dailly has been “having fun playing with obfuscators” in response to the recent release of a GameMaker 8.1 Decompiler. Games created in GameMaker that are run through an obfuscator will have their source code jumbled up so that if an executable version of the game is decompiled it will not be in a human […] More
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in GMC
GMC Reviewers Choice Nearing End?
The GMC Reviewers Choice sub-forum launched as part of the main Game Maker Community during February of last year may be nearing an end, following apparent slowness with the acceptence of new reviewers and the flow of content. “Truth be told, because of the lack of input in this forum, we’re considering axeing it completely” [sic] […] More
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Game Review – Magnetico (Zoltán Pércsich)
It isn’t often that you find a gem in the Simulation & Sports genre of Game Maker, but in this case it appears that Zoltán “silentworks” Pércsich has released a true diamond in the rough, that should receive more attention then it has been getting. Magnetico is a 3D racing game based in the future, […] More
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Super Snake HD Review (Android, iPhone, iPad)
Super Snake HD is a modern take on the classic phone game which has been enjoyed by millions of casual gamers over the years. Featuring cartoon graphics, an intuitive interface and a whole host of unlockable levels there is a distinct Angry Birds vibe to YoYo Games’ Super Snake HD. Super Snake HD Video Trailer […] More
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Community Links: indie(Magazine), Game Maker for Mac Pricing, GameMaker Collision Detection
The first issue of indie(Magazine) was released at the start of the week. Much of the content is similar to that included in the recent first indie(radio) show. As I am aware this is the first Game Maker magazine to publish an issue in 2011, this is in contrast to the large numbers we have seen […] More