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In brief: Time Contest and vulnerabilities

  • After a successful first competition, albeit with few entries, gmarcade have launched their second game making contest with the theme of ‘time’.
  • The vulnerabilities discovered by James Rhodes in YoYo Games’ Instant Play remain unfixed more than three months after they were bought to the attention of the website.

What do you think?

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  1. If you have never read any of Mr. Harbour’s books, I highly advise buying one if you aren’t entering the contest. They are EXTREMELY in depth and written in very good style. I myself own three of his books, and definitely want to get my hands on a copy of his Java programming book.

  2. See the problem is, why would anyone make a whole game for a contest that isn’t giving away any money? I don’t care about GMArcade coins (I don’t even know what they do) and don’t need the book.

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