Immortal Defense Pay What You Want Sale – Results so far
August 18, 2010
Paul Eres has posted in the Indie Gamer forums showing the effects so far of allowing purchasers of Immortal Defense to set their own price for the tower defence game. The Game Maker game, released just over 3 years ago, attracted 259 sales in the first 17 days of the offer at an average price of about $4. (graph below shows $ not number of sales)
Also on Game Maker Blog:
4 Replies to “Immortal Defense Pay What You Want Sale – Results so far”
It’s great that people like Paul make their data available to everyone so that we can all learn from their trials. It also goes to show just how tough making a living from game-making can be as an indie developer.
I agree! Paul has been open with his data throughout the process and I certainly have found it interesting.
Just made a few updates to the Commercial Game Maker game spreadsheet.
I updated the revenue for Mr. Chubigans’ Spirits of Metropolis from his GMC topic. ($498.85)
I also added Mr. Chubigans’ The Oil Blue to the list, using details from his article on Gamasutra. ($1645.53 so far)
Thanks! It is much appreciated 🙂