GameMakerBlog

Insights at the intersection of game development, programming and modern tech.

Insights at the intersection of game development, programming and modern tech.

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    GMC malware drama continues

    UPDATE: The iframe has once again been removed, and GMC admin Chronic claims that “as far as he knows, YYG has applied the patch”. …As of 9. September, 2008, 19:15 GMT, an malicious third-party iframe has once again been embedded on the Game Maker Community (visit at your own risk). The iframe appears to exist […] More

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    GMC Malware free

    The malware which had been inserted into the forum template at YoYo Games’ Game Maker Community via an iframe was finally removed yesterday. Today GMC administrator Chronic announced that an encoded and harder to spot link to the virus had also been removed. And for those of you that disagreed with my critisicm of the […] More

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    Malware attack at the GMC

    UPDATE: The situation is now over, and the iframe has been removed. Google will still list the GMC as a “malicious website” until they recrawl it. Some users at the official Game Maker Community have today reported receiving warnings from their antivirus software or web-browsers when viewing the forum. The alerts are triggered from an […] More

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    Bye-Bye GameMaker Blog?

    YoYo Games decided to mention the release of GameMaker magazines (GameMaker Tech 2 days late). I must admit I am a little confused following the merger of The YoYo Games and Mark’s blog. The result appears to deliver a strange mix of YYG updates, GameMaker tips and requests to GameMaker users – and now apparently […] More

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    GameMaker Tech: Issue 13

    Two days after the release of a short sample, GameMaker Tech have released their full 13th issue. Direct pdf link (5.5MB) This latest offering includes: Game development articles focusing on using Cut-scenes in games and the use of colours in your games Interviews with hotshotscott about Halo Revolution and homebrewpc about GMArcade.com Articles on developing […] More

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