[GameMaker Tutorial] Simple Embedded database using Grid Data Structure

GameMakerBlog Tutorials Create A Simple Database with DS_GRID Games require a lot of information, everything from player hp, mana, level, skills, attack power, sprites, and even quest lists. Storing that data is a common problem that has many different solutions, though when you want to make something simple, portable and only use the base language you might want to investigate using a data structure called a Grid. A Grid is very similar to both a Read more…


[Tutorial] HTML5 games and Cross-Site Scripting (XSS)

GameMakerBlog Tutorials HTML5 Games and Cross-Site Scripting If you have ever looked up any of the http_* methods in the Gamemaker: Studio documentation you have surely seen the following warning about cross domain issues: “NOTE: You should be aware that due to XSS protection in browsers, requests to and attempts to load resources from across domains are blocked and may appear to return blank results. Please see the section on Cross Domain Issues for further Read more…


Exclusive Interview With The Creator Of GameMaker

Today we’re joined by Professor Mark Overmars, the creator of GameMaker. Continue reading for the full interview.


Poll – Would You Pay A Monthly Fee To Use GameMaker?

Sandy Duncan, CEO of YoYo Games, has said that he supports a monthly subscription model for use of the GameMaker software. Presumably, a subscription model would provide cheaper initial access to functionality that is already offered at set prices, such as exporting to platforms like iOS, Android, and HTML5. We’ve included a poll to measure community support for the idea. Cast your vote below!


5 Digital Markets Game Developers Should Watch In 2014

Over the past few years, YoYo Games have added support for a variety of platforms to GameMaker Studio including iOS, Android, HTML5, Windows 8, Tizen, and more. Each new market gives developers access to millions of potential new players. Here are 5 digital markets to watch in 2014.


GameMaker Studio’s Upcoming Module – Tizen

A new module for GameMaker Studio has been announced. GameMaker Studio: Tizen will be entering beta sometime between the 22nd and 24th of May, and will be available for free to everyone who has purchased GameMaker Studio: Professional or GameMaker Studio: Master. However, once the beta ends, GameMaker Studio: Professional users will be required to purchase the module if they wish to continue using it. Tizen is a Linux-based operating system which is backed by Read more…


A Bite From The GameMaker Buffet

There was a time when playing a GameMaker game meant downloading an executable file and running it on Windows. That was it. Now users are playing games in their browsers, on their mobile phones, on Mac OS X, and even sharing content with each other via Steam. GameMaker really has become a buffet of platforms. So the question is…what to pick? It’s one in the morning and I can’t sleep. What better time to fixate Read more…


Review – Making Money with HTML5

Since the release of GameMaker Studio, a large portion of hobbyists who once used the tool to create freeware Windows games are now taking advantage of the ability to export to mobile devices. This means a new wave of developers, with little experience in distributing their games or conducting business, are now looking for pointers as to how they can profit from their work. Matthew Bowden’s ‘Making Money with HTML5‘ may be the first e-book Read more…