Poll – Would You Pay A Monthly Fee To Use GameMaker?

Sandy Duncan, CEO of YoYo Games, has said that he supports a monthly subscription model for use of the GameMaker software. Presumably, a subscription model would provide cheaper initial access to functionality that is already offered at set prices, such as exporting to platforms like iOS, Android, and HTML5. We’ve included a poll to measure community support for the idea. Cast your vote below!


Opinion Piece – Developing iOS Apps

Developing apps for iOS using GameMaker Studio is simply brilliant. It wasn’t long ago that the idea of making iOS apps using GameMaker was a dream. I now have two apps on the iTunes Store, and I am excited about new projects on the way. There is only one downside to the otherwise painless experience of using GameMaker Studio for mobile app development. YoYo Games, the company behind GameMaker Studio, are still expecting me to Read more…


Why Jailbreaking and GameMaker Don’t Mix

We were reminded in March by a GameMaker Community topic that jailbroken iDevices are useless for testing iOS games made with GameMaker Studio. If you weren’t already aware, here is a recap; section 7 of the GameMaker Studio FAQ simply states that jailbroken devices can not be used, “sorry”. Jailbreaking is a process that removes software restrictions on an iOS device and gives the owner root control. This is usually an automated process achieved by Read more…


A Bite From The GameMaker Buffet

There was a time when playing a GameMaker game meant downloading an executable file and running it on Windows. That was it. Now users are playing games in their browsers, on their mobile phones, on Mac OS X, and even sharing content with each other via Steam. GameMaker really has become a buffet of platforms. So the question is…what to pick? It’s one in the morning and I can’t sleep. What better time to fixate Read more…


Exporting to iOS – Three Things Newbies Panic Over

If you own a copy of GameMaker: Studio Professional, chances are you’re into mobile development. Statistically, new developers are more likely to move towards Apple’s mobile platform, iOS, as it is “easier” to sell copies of your software through their online app store, despite the higher entry barriers. If you are new to iOS development, there is no doubt you’ll run into problems quickly. Fortunately this is all part of the learning process, and the Read more…