Climb to the Top of the Castle wins $10,000

December 3rd, 2009 by Philip Gamble | Categories: Competition


TwO Bros. Games‘s Climb to the Top of the Castle has scooped first place in the 2BeeGames competition and the $10,000 prize. As well as the cash the prize also includes a publishing deal to a console (yet to be decided).

4 Game Maker games made the final 10 of the contest.

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  1. Miguel
    December 3rd, 2009 at 18:45
    Reply | Quote | #1

    Well done!

  2. December 3rd, 2009 at 19:19
    Reply | Quote | #2

    That’s pretty epic.

  3. December 3rd, 2009 at 22:31
    Reply | Quote | #3

    Wow, very impressive!

    Congratulations.

  4. December 4th, 2009 at 01:57
    Reply | Quote | #4

    WTF? It’s gorgeous and all, but it has some major design flaws and seems to do very little to advance gaming. Innovation isn’t everything I guess. I don’t mean to be negative, I’m just a little surprised. Sincerely, congrats to the Bros, well done. It’s also nice to see a Game Maker game win.

  5. December 4th, 2009 at 02:57
    Reply | Quote | #5

    Haha, yes, I think I’m more impressed by the fact that a GM game won $10, 000 than by the game itself (which was good, though).

  6. December 4th, 2009 at 03:24
    Reply | Quote | #6

    haha.. I like the way it’s played & the visuals are nice =) Well done guys!

  7. December 4th, 2009 at 04:24
    Reply | Quote | #7

    @xot
    Your notes about lack of innvoation are interesting considering the game is called “Climb to the Top of the Tower”, afterall. I guess it’s a title that doesn’t really scream ‘innovation here!’. That said, it’ll be interesting to see if the game is renamed for its distribution on a console, or if it will even attract attention with such a generic name.

  8. Schreib
    December 4th, 2009 at 10:34
    Reply | Quote | #8

    The main character reminds me of the main character in Dark Castle.

  9. Coolist
    December 4th, 2009 at 15:47
    Reply | Quote | #9

    @True Valhalla

    That’s a little harsh. I’m sure it’s easier to design in game maker than from scratch programing.

  10. hum4n
    December 9th, 2009 at 19:06

    they misspelled “enemies”

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