GMIndie Plan 250-page Game Maker eBook

April 20th, 2010 by Philip Gamble | Categories: Comment

GMIndie are working on an ambitious project to create a series of Game Maker eBooks – the first which will provide an introduction to the software scheduled for release in July 2010.

The idea for a comprehensive tutorial series reminds me of Carl Gustafsson’s Beginners Guide to Game Maker Programming, a long unofficial introduction to Game Maker, which I came across shortly after discovering the tool. The download links no longer work thanks to the demise of downloadcounter.com (actually can’t believe that the site has closed they didn’t even host files – just a tracking script!) but it was downloaded many tens of thousands of times in different formats and a HTML version can still be found here.

First Steps starts the reader at the very beginning, from the moment they download Game Maker! By the end of the book, you’ll know your work area much better, know how to create a solid game engine, know DnD, know basic GML and know how to polish your game properly. GMIndie even threw in some tips on how to distribute your games.” – Brian Fetcher

If you are interested in getting involved with GMIndie details can be found here.

  1. April 20th, 2010 at 17:28
    Reply | Quote | #1

    wow, what a sorry preview video. Get a better screen recorder people.

  2. April 20th, 2010 at 17:40
    Reply | Quote | #5

    It’s a good idea, but the lack of decent writers around the GM community dampens my attitude towards these sorts of projects.

    • April 20th, 2010 at 20:05
      Quote | #6

      Seconded. Especially since this is GMIndie we’re talking about. I mean, seriously.

  3. Frederick
    April 20th, 2010 at 19:01
    Reply | Quote | #7

    I’m helping write part of the last chapter… O_O

    Caniac, The quality? Or the fact that they are promoting a screen recording website?

  4. Frederick
    April 20th, 2010 at 20:14
    Reply | Quote | #9

    I don’t get where you’re going with this…

    • April 20th, 2010 at 20:45

      Yeah, we can all pretty much tell that.

  5. Frederick
    April 20th, 2010 at 23:36

    Are you saying they can’t improve?

  6. April 21st, 2010 at 00:38

    I continue to find it amusing how the comment section of any GMIndie-related product ends up with certain people against Frederick and a few more O_Os than anyone on Earth really needs. Out of ten comments on a blog entry about a Game Maker book, only two are actually directly related to the book…

    • April 21st, 2010 at 02:47

      Hey, I was commenting on the video that was posted in the main article :P

  7. April 21st, 2010 at 02:14

    I do believe questioning the quality of the writing is related to the book.

    Frederick :Are you saying they can’t improve?

    You know, I’d put money on “That’s correct”. I’m sorry, but after watching that terrible string of “”"magazine”"” releases, I’m convinced there is no hope.

  8. April 21st, 2010 at 02:46

    Jack Brockley :The apostrophe was redundant…

    Along with both of these comments :P

    • April 21st, 2010 at 10:48

      Your comment was pointless and incorrect (which is redundant in itself) and my comment was not redundant.

  9. Frederick
    April 21st, 2010 at 03:37

    I think you’re more interested in eye appealing than you are in content…

    Oh, and this is just for you Andrew… O_O

  10. April 21st, 2010 at 04:45

    Show me a single article they published with genuinely ‘good’ content.

  11. Frederick
    April 21st, 2010 at 07:55

    Actually, in my opinion, no Game Maker media has ever published a genuinely good article. Not one.

    They could all use improvements… O_O

  12. April 21st, 2010 at 13:15

    I’ve read plenty of genuinely good GM articles, out of genuinely good GM magazines.

    And yes, as above.

  13. Frederick
    April 21st, 2010 at 17:16

    That is because your standards for genuine are very low.

    O_O

    • April 21st, 2010 at 18:36

      On the contrary, I am sure that most of us have very high standards, and GMIndies magazines do not live up to them, so we assume that all their projects will turn out the same.

      O_O

    • April 22nd, 2010 at 13:08

      You want to question my standards when you support GM Indie? O_O

  14. Frederick
    April 21st, 2010 at 20:56

    I know GMIndie’s does not live up to them. They aren’t my favorite either… But I still don’t believe any Game Maker magazine has had a perfect article.

    • April 21st, 2010 at 22:36

      Did you read Jack Brockley’s comment?

      Frederick :Actually, in my opinion, no Game Maker media has ever published a genuinely good article. Not one.
      They could all use improvements… O_O

  15. Frederick
    April 21st, 2010 at 23:49

    Yes. And I was replying to him. Sorry, I thought I had put @Broxter in there.

  16. April 22nd, 2010 at 14:21

    Wow. This is brilliant. However, isn’t 250-pages a little surprising. usually, people will be bored reading all these words. But if the ebook is full of pictures and comprehensive illustrations. 250 PAGES won;t have any issue.

  17. April 22nd, 2010 at 14:34

    I think they need to focus on Quality Over Quantity. They had better not cheap out and fill pages up with full page screenshots just to say that they have 250 pages.

  18. Frederick
    April 22nd, 2010 at 18:05

    I agree with Caniac. Quality over quantity is very important.

    Judging by the preview video, I think they are using plenty of content… O_O But, there was that one page that had half of the page taken up by a single image. That needs to be fixed.

    @bigjobsboard as long as they don’t over do it.

  19. April 23rd, 2010 at 11:25

    So a vote for the chance of it actually being ‘quality’? No hands? Aw.

  20. April 24th, 2010 at 11:44

    It doesn’t look any good, either.

  21. April 25th, 2010 at 05:40

    I’d rather 3 pages of professionally written, high-quality articles than 250 pages of crap.

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