Zoom in Game Maker 8.1 Room Editor and 75,000 Solitaire downloads in a day
December 31st, 2010 by Philip Gamble
| Categories: Game Maker Development
Mike Dailly has written a post on his personal blog looking back at 2010 and forward to 2011 with regards to Game Maker.
In the post he reveals:
- That YoYo Games’ free solitaire app for iPhone and iPod was downloaded 75,000 times on Christmas day alone
- That the iOS port was written in less than a month
- That Game Maker 8.1 will have a zoom option in the room editor (finally!)
- Drawing code will be sped up
- On Twitter he also suggested that “++” and “- -” operators could also be added.






Any chance you could provide a link to that Tweet?
Sorry originally read it on my phone and didn’t have a link, found and added it now.
No more lagging in the code editor? Sounds cool.
Lagging?
I can’t remember him saying “drawing code will be sped up”. What he DID say was that the source code of the ROOM EDITOR will be sped up. If you fill a large room with many small tiles, you’ll notice a lot of lag when scrolling in the room editor. I believe this is what is meant to be sped up. This has nothing to do with execution speed of GML drawing functions.
Finally at least a little improvement to that dinosaur of an editor! It hasn’t changed since GameMaker version 4 for crying out loud, and is way overdue for a complete overhaul! What about picking multi-tile tile-brush from within the room or the tileset, or moving/manipulating chunks of tiles? Tile flips?! Tile draw-modes?! Ability to swap tilesets without re-building the room? We get NONE of that?
Damnit – it still looks like I’ll have to write my own room editor after all.