September 2011
Monthly Archives
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IndieGo Magazine – Commercial “Independent Gaming”/GameMaker Magazine
The first issue of IndieGo Magazine was released at the end of last week. This paid-for “magazine for independent gaming” costs $1 for a digital .pdf version or $4 for a physical copy. For a brief period yesterday it was available to download free however I wasn’t aware of that until today! It’s infamously difficult to get […] More
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GameMaker:HTML5 Beta Released
The first publicly available version of GameMaker:HTML5 has been released, a beta, which can be purchased for $79 using a coupon. From Tuesday next week the price will rise to $99 and when the first “full” version is released that will jump to $199. You can buy GameMaker:HTML5 here. Writing on Twitter about today’s release […] More
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Community Links: GameMaker:HTML5 for $79, Signature Card Generator, IndieGo Magazine
YoYo Games have sent a $20 off coupon code to those who signed up to the GameMaker:HTML5 Beta mailing list. The code, which is valid until Tuesday September 27th (6 days), will enable users to purchase GameMaker:HTML5 for $79 (~£50, ~€58). The beta is due to be released tomorrow. RC has developed a signature “Game […] More
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indieFunction Publishes 15th Issue and Switches to Fortnightly Releases
The 15th issue of indie(Magazine) has been released (download). The cover feature, a look at the recent Ludum Dare 21 gamejam and competition, sadly featured only recycled content originally posted on the Ludum Dare blog. Several “guest writers” contributed an appraisal of the development of their games, dubbed “postmortems”, which were delivered in various forms. […] More
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GameMaker:HTML5 Beta Date Announced
A beta version of GameMaker HTML5, now stylised GameMaker:HTML5, will be made available to those who have registered to take part on September 22nd. During the beta period it will be possible to purchase the full version of GameMaker:HTML5 at the reduced price of $99. Once the beta ends the product will sell for $199. […] More
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Community Links: Mobile HTML5 Compatibility, indie(Magazine) 14, Helpdesk Mix Up?
MobileHTML5.org contains a nice comparison table of HTML5 features across mobile devices and browsers. The 14th issue of indie(Magazine) has been released. Sadly it’s rather a sparse issue when compared to previous editions which editor Bret Hudson attributes to regular contributors being busy with school. If you’re interested in helping with the magazine I’m sure […] More
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Game Review: Pollushot by Greg Lobanov (iPhone, iPad and Android)
Pollushot gameplay – this player has obviously had a bit of practise! Available for brief period a fortnight ago Greg Lobanov’s Pollushot was officially published by YoYo Games at the end of last week. Pirates vessels spewing pollution into the world must be taken out, by means of a player-controlled slingshot. More
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Comment: YoYo Abandoning Game Maker Roots?
Game Maker is changing rapidly. Gone are the days of ‘Lite’ and ‘Pro’. For the veterans of Game Maker, the nostalgic days where users would refer to the paid version as ‘full’ and when Softwrap hadn’t yet dipped its troublesome hand into community, are a world away. Future Game Maker users will be given more […] More
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Sandy: GameMaker Sales Up 50%, Symbian Support, Total Rewrite Next Year
YoYo Games CEO Sandy Duncan has today revealed information about the future of Game Maker and sales and download statistics in an interview with PocketGamer and blog post on the YoYo Games website. The articles revealed: Unit sales of GameMaker 8.1 have increased 50% since the price jumped from $25 to $40 There are 1.5 million […] More
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Caveman Craig 2 development enters “final stretch”
Two and a half years after development on a sequel to the prehistoric survival game Caveman Craig began, the game is nearing completion. More
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Community Links: indie(Function), Indie Game Marketing, Importance Of Jams
Two issues of indie(Magazine) have been released since we last mentioned the GameMaker and Flashpunk publication. The interview in the twelfth issue [left-click pdf] was with Jeffrey Rosen who started the Humble Indie Bundle games package. Issue 13 [left-click pdf] features an interview with Matt Thorson who used GameMaker to create his earlier games. It […] More