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How to Avoid the AdMob “Ad Serving has been Limited” Status

The AdMob Maze – More Twists Than a Pretzel Factory

In the labyrinthine world of indie game development, integrating AdMob can feel like playing a game itself – except the rules are written in invisible ink. Let’s demystify this process, shall we? It’s time to understand how to use AdMob wisely and keep your account as healthy as a kale smoothie.

The All-Seeing Eye: Understanding AdMob Policies

First things first, read AdMob’s policies like they’re your favorite bedtime story. Google has more rules than your high school principal, and they’re just as strict. Ignorance isn’t bliss here; it’s a one-way ticket to “Account Limited” land.

Traffic Quality: The Golden Ticket

Quality over quantity – a mantra that’s true for your game’s user base too. Purchased traffic or incentivized clicks? That’s a big no-no. Google’s got an eye sharper than an eagle’s. Focus on organic user growth; it’s slower, but safer than a turtle in its shell.

Ad Placement: Art and Science Combined

Placing ads in your game is like arranging furniture in your living room – do it wrong, and you’ll trip over every time. Keep ads away from gameplay elements to avoid accidental clicks. Remember, Google can smell ‘intentional’ accidents from a mile away.

Monitor Your Ad Traffic: Be Your Own Big Brother

Watch your traffic like you’re binge-watching your favorite series. Look out for unusual patterns or spikes. If you see something fishier than a sushi restaurant, investigate. It’s better to be a detective in your own game than having Google play that role.

Communication is Key: When in Doubt, Shout Out

Got a query or facing an issue? Reach out to AdMob support faster than a teenager texts their BFF. It’s better to ask and be safe than to assume and be sorry.

Stay Updated: The Only Constant is Change

Finally, stay updated with AdMob policies like they’re hot new game releases. Google loves to update its policies more often than gamers love updates for their favorite games.

Manage Rewarded Ads Wisely: Play Safe with Time Limits

When it comes to rewarded ads or rewarded interstitials, think of them as dessert – best enjoyed in moderation. A pro tip is to strictly limit these ads to one impression every X minutes. How many minutes? Well, that depends on how safe you want to play it.

For the ultra-cautious, try one impression per gamer every hour. This isn’t just a guideline for your game’s internal logic; take it a step further. Dive into your AdMob account and set these impression limits on the ad units directly. It’s like double-locking your doors at night – an added layer of protection to keep your account as secure as Fort Knox.

This approach helps maintain a healthy balance between monetization and user experience. Overloading your players with ads can be as off-putting as a skunk at a garden party. By setting these limits, you not only safeguard your AdMob account but also show your players that you value their gaming experience.

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