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    Tom Grochowiak on GameMaker for Professional Developers

    Tom Grochowiak blogs about the love-hate relationship he has with GameMaker as a professional game developer.  Under the MoaCube banner Tom has been the main developer on the Magi and ArcMagi magic strategy games and the upcoming Cinders visual novel Dividing his thoughts into sections focusing on the good and bad aspects of GameMaker as he sees them […] More

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    YoYo Games Updates: Social, Microtransactions, Top Android Developer

    YoYo Games to embrace social gaming and add microtransactions to GraveMaker. – Social Gaming Hub “Our studio plans are very organic and we are small enough to adapt quickly to the ever changing market conditions and new technology.” – Animation Career Review YoYo Games are now a “Top Developer” in the Android Market. On their […] More

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    New GM Magazine “The Independent Gamer” to Replace IndieGo

    A new Game Maker magazine, named “The Independent Gamer”, debuted its first issue yesterday. Issue 1 includes an article on game theory, an interview with Game Maker user Notcturne on the Game Jam, snippets of news, and obligatory GM game reviews. There are 20 pages of content in total, including the front and back covers. You can […] More

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    Community Links: Grave Maker Beta, GameMakerNews App

    A beta version of Gravemaker Grave Maker HTML5 has been released by YoYo Games. The Zombie/Halloween themed RPG requires you to create an account to play but the process is pain free and currently does not use e-mail registration instead asking only for a username and password. Wonder if we can expect to see a […] More

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    GMC Moderators Neglect Infected Program?

    A Game Maker creation, released under the ‘Tools & Applications’ section of the Game Maker Community, was not been dealt with by staff at the website for several days despite alarm from users at the forum. “Easy Ragdoll v1.0” was published by GMC member Locknar, who released the program on the 7th of December, the […] More

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    5 Ways to Avoid Vaporware

    Vaporware; software or hardware that is announced and never released, nor officially cancelled. Or as I see it, the fate of most GM projects. It is a sad truth. Many Game Maker users will announce tonnes of new games, applications, and concepts in their time at the GMC, but so many of those projects will never see […] More

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    Community Links: Stencyl iOS Exporter Price, Piotr in Dundee, Dustforce

    The pricing details for Stencyl’s iOS exporter has been announced. A $149 a year subscription will enable users to publish their games to the iTunes store providing they have an Apple Developer account. A free version exists but this watermarks creations and doesn’t allow for publishing to the store. Stencyl also recently nice promo on […] More

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    Comment: Why the Linux Port Will Flop

    During early December we saw a surprising image of what appeared to be a port of Game Maker to Linux. Yet the excitement YoYo may have wanted to build, using the screenshot of the program running on a Fedora distribution, may not be manifesting itself as strongly as they had hoped. I for one saw […] More

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    Game Maker 7 for Linux?

    YoYo Games have released a screenshot of the GameMaker IDE and a GameMaker game running on the Fedora 15 distribution of Linux. This is a ported version of the three year old GameMaker 7, using the Game Maker for Mac Lazarus codebase rather than the latest 8.1 derivative. Writing on Twitter Russell Kay stated that […] More

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    SzczecinGamesShow – GM stand from community

    During last weekend there was game expo event in Szczecin (Poland), where guys from Polish community got their own stand. Promotion of GameMaker as game dev tool for programmers and non-programmers, presentation on stage for all visitors, games made in GameMaker playable on stand – that’s how it was looking. Mainly there was shown two […] More

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    2011/2012 Creative Game Challenge Theme

    The theme for the 2011/2012 Creative Game Challenge has been revealed as ‘collisions’. This will be third game development competition for Dutch High School students organised by Mark Overmars’ Utrecht University. Entered games are required to be made using version 8.1 of GameMaker and can be submitted either by an individual or a small team. […] More

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