Official GameMaker Asset Store Opens

The long-awaited GameMaker Marketplace has officially opened. Today the asset store was soft-launched by YoYo Games, the developers of GameMaker Studio. Publishers will be able to sell a variety of assets on the marketplace, including graphics, audio, scripts, fonts, shaders, and extensions. YoYo Games describe the store as a “one-stop-shop for developers to access all of the amazing game making resources created by members of the GameMaker community.”


GameMaker Studio 1.3 Officially Launched

YoYo Games have announced the general availability of GameMaker Studio version 1.3 which introduces many new features to the 2D game development engine. With today’s free update, developers will have access to an all-new debugger allowing users to simplify and streamline the debugging process and, for the first time, debug from mobile devices. Additionally, GameMaker Studio’s extensions system has been modified to permit third party SDKs and native code to be integrated into games. Flash Read more…


Tech Blog – Creating Windows, Mac, And JavaScript Extensions

YoYo Games, the developers of GameMaker Studio, have posted a new tech blog article explaining how to create extensions for Windows, Mac, and JavaScript targets. Below is an excerpt. “If you are developing for Windows and Mac platforms, it is worth noting that you can create a single extension with only one set of functions which will work on both platforms. This is achieved by adding only one of the link libraries to your game Read more…