First person caught using Game Maker Decompiler?
May 2, 2009
A foolish GMC user has been caught decompiling a Sound Recorder application hosted on YoYo Games. ev149 posted in the Community section of the official Game Maker forum with a problem he had experienced with Game Maker “when I try to open a sprite, object, or script, no buttons show up” providing a screenshot to demonstrate the issue.
As well as winning the award for having the most Game Maker extensions installed he also wins the prize for the worst Paint.NET or Photoshop blurring attempt leaving all items on the start bar identifiably but neglecting to blur the decompiled game.
kake_fisk, creator of the application which was decompiled, replied 5 posts later with “Have you decompiled my SoundRecorder application??? I have the exact same sprites and resources as your screenie even the exact same name.” Instead of admitting his guilt ev149 responded with the following:
“No. However, I saw your app and wanted to create something similar, so I took a screenshot of your app and used your sprites as placeholders. I didn’t know what to name it, so I borrowed your name for the file until I could think of a new one. I don’t even know where to find the decompiler, and in no way support it, since I would not want anyone doing something like that to one of my games. I’m very sorry if this coincidence alarmed you.”
The fail moment came when kake_fisk saw that some of the sprites he created that were shown in the posted screenshot were not actually used in his application. “I don’t think I ever show the 4 upper sprites ingame“, these sprites were included in the program but were not shown during all operation possibilities and were present in ev149‘s project.