YoYo Games App Store Renames, Game submission nearly open
October 22, 2010
A couple of months back we reported that YoYo Games’ newly created marketplace, which they named the YoYo App Store, might have to change its name because “App Store” is a registered trademark of Apple.
It appears this might have been the case as the online marketplace has now been renamed to the “YoYo Game Store” and is accessible at a new website address.
As seen in the image on the right a prominent, but currently disabled, “Submit your game to the store” banner is now present. Despite this the process to submit a game to the store can be accessed here.
After supplying your game name, description, details of the controls used and assigning your creation to a category you can upload an editable (Game Maker 6+) version of your game, an executable file or zipped folder. All uploaded games must be approved by YoYo Games before they appear in the store.
No pricing/revenue information is available, other than a suggestion that payments will be made through PayPal.
Documentation and terms and conditions are not yet present so it is unclear as to whether this process is for the submission of PC games only or for those that are to be/have been modified to appear on iOS. Kirsty’s comment earlier in the week was not very clear on this point either.
8 Replies to “YoYo Games App Store Renames, Game submission nearly open”
[…] is some text to go with the flowchart on the YoYo Games wiki. TheÂ first part of the process has actually already been live for a […]
I’m a little disappointed that the name isn’t as clever as some of the things we came up with when we found out “App Store” was trademarked.
However, I’m slightly more disappointed that I have less time than normal to work on potential submissions.
I guess this means I’d better get to work on some games…
Exactly my thoughts.
Renamed to the “”, huh? Catchy name and easy to remember even if you don’t know it.
Somehow the post seemingly broke whilst I had a shower but after the post had been published! Fixed.
Interesting – I think you’re right about that.
I visited their “appstore” address the other day when they launched their first iOS game, and was surprised to see a link to the submission page there (it wasn’t working at the time, though).
I hope that they are transparent in their approval process, and that they set forth a clear standard for how games need to work. It’d also be nice to have some sort of modified runner that emulates the abilities of a typical iDevice.
It’ll be interesting to see if this gets bogged down with entries at some point. With 100,000 games now on the site, I could see that happening, especially if the approval process has a lot of depth to it.
Andrew has said previously that they are prepared for a deluge of entries. I imagine most of those that aren’t up to scratch will be immediately obvious.
I agree on the documentation point – the more stuff that is out there the less entries that do not conform to the criteria they will surely receive, helping everybody.