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3D MMORPG down the drain

Game developer Zedman_3d stated that The Warriors path has come to an end. He claimed that the development could no longer continue because of Game Maker’s speed problems.

A screenshot from the game

Cameron and Zedman both wrote a closing speech on this topic at their forums. “The game could barely handle a few plants on the ground” said Zedman. Though the game ran on a dll called Ultimate3d, the game still needed to communicate with a server which added extra lag. After talking with Zedman, he says he will move the files onto another hard drive rather than delete them all together. This way they still have the opportunity to continue on the game if they ever choose to do so.

But with all this work, Combustion Entertainment has found out what is like to be a real game developer.

What do you think?

5 Comments

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  1. I’m not completely heartless, so I’ll apologize for my insensitivity. I suppose I was a bit harsh, and I should probably keep those sorts of comments to myself. And the game did look pretty amazing. So I guess it was a lot of work. But it didn’t result in a finished product.

    Oh well, I’m sure you gained a lot of experience through this. Good luck with your future games!

  2. You my friend are pretty much putting down 2-3 years of work. Something as insignificant as a “> ‘ <” does not determine a games quality. And maybe we wanted to do something different, maybe we wanted to try to do what others couldn’t. It was worth it in every way whether we succeeded or not.

    Im deeply saddened by your comment and hope you understand the massive amount of time and effort Cameron and i put into this game. After that much work i am now deeply offended.

  3. I predicted this. You know why? Because “The Warriors Path” is spelt wrong. It should be “The Warrior’s Path”. I even pointed this out to them, on their forums, and they disregarded it. Anyone incapable of spelling, is also incapable of producing a 3D MMORPG.

    Come to think of it, why make it an MMORPG? Why does it have to be massive, multiplayer, or online? Wouldn’t it be fine if it were just a normal-sized, single-player offline game?

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