GameDev Behind The Scenes #2 – Killing Scope Creep and Finishing Your Game

Have you ever wondered what goes on behind the scenes throughout an indie game’s development cycle? In this ongoing devlog series for my upcoming game Missile Cards, I’m peeling back the curtain to share my processes, thoughts, tips, and experiences as I develop and launching a small commercial game on Steam using GameMaker Studio.


Exclusive: Interview With The GameMaker Community Hacker

Just over a month ago, Game Maker Blog reported that the popular GameMaker Community forums had been hacked. YoYo Games, the company who own the GameMaker program and operate the board, estimated that between 5000-8000 user accounts had been compromised by a password logging script. They were wrong. Game Maker Blog has hosted an exclusive interview with the hacker who stole the credentials and passwords of over 200,000 community members. Prior to starting the interview, Read more…