Over at Touch To Start, another blog in this network, we’re giving away over $1000 of game development software. Prizes include GameMaker Studio Professional with a module, Construct 2 licenses, assorted audio and art assets, and copies of the book Making Money With HTML5.
Entering the draw is quick and easy.
Click here for more information »
Good luck everyone!
Read More »
YoYo Games have just announced their biggest competition to date, with cash prizes valued at $35,000, and additional software prizes worth up to $85,000.
The ‘Win Big’ competition requires entrants to use GameMaker Studio to create games for Windows 8, submit them to the Windows Store, and have them pass Windows Store Certification before 28th June 2013. The competition lasts for just under 2 months and is open to both new and previously-created games alike. While this puts a dampener on the concept of genuine competition, at least one cash prize is offered for the “best new game”.
To enter, a Windows Store Developer Account is required, however YoYo Games are offering 200 free developer accounts to entrants.
Read More »
CEO Sandy Duncan has offered a first look at the brand new company logo for YoYo Games, the creators of the GameMaker Studio game development engine.
The new logo features a modern, minimalistic, and professional design. A subtle abstraction integrates the characters “YY” to form the shape of a yoyo. The logo is entirely gray-scale, with the exception of the company’s signature green note.
Read More »In mid-April, GameMaker community member Gor2kidder suggested he was planning to get a GameMaker Studio tattoo to demonstrate his passion for the game creation engine. Many commentors were skeptical or dismissive of the concept, and didn’t actually expect him to go through with the act.
However, today it was confirmed that the super-fan has indeed tattooed the GameMaker Studio logo onto his arm. Here are the pictures to prove it.
Read More »
Just over a month ago, Game Maker Blog reported that the popular GameMaker Community forums had been hacked. YoYo Games, the company who own the GameMaker program and operate the board, estimated that between 5000-8000 user accounts had been compromised by a password logging script.
They were wrong.
Game Maker Blog has hosted an exclusive interview with the hacker who stole the credentials and passwords of over 200,000 community members.
Prior to starting the interview, it was vital that the individual proved that he was who he claimed to be. Appropriate proof was provided, and we are very confident that the information provided is accurate. Minor changes to phrasing have been made to improve readability and clarify context.
Continue reading for our full interview with the GameMaker Community forum hacker.
Read More »Today we’ve launched a brand new feature for the site which will help you stay updated with the latest GameMaker news – without having to check for new posts every day. We
will be sending an occasional newsletter to readers that sign up for our mailing list. This newsletter will include an overview of the most interesting and most important news that we have covered recently, plus it will instantly alert you to time-limited discounts and giveaways. We will even be including exclusive content and free stuff for subscribers!
To join the newsletter, look for the “subscribe” button in the sidebar to the right. It only takes a few seconds to sign up. Game Maker Blog does not spam, and you can easily opt-out at any time.
Look forward to our first ever newsletter later this month!
Read More »
Ever wondered exactly who owns YoYo Games? According to reports filed annually over the last several years, Mark Overmars doesn’t personally own any shares!
Mark Overmars, the creator of the original GameMaker, was not directly cited as being a shareholder, however The GameMaker Company (which Overmars owns) appears to hold 525,000 shares (23.86%).
YoYo Games CEO Sandy Duncan predictably holds the biggest stake, commanding 1,000,000 shares (45.45%) of the company. CTO Russel Kay, and Mike Dailly, head of development, each have 50,000 shares to their respective names (2.27%). The findings are an interesting contrast compared to a similar report published by the Game Maker Blog in 2008.
Read More »
Are you wondering if GameMaker Studio Master Collection is worth the hefty asking price? YoYo Games, the company behind the massively popular development engine, want you to think it is. Despite the allure of “free modules” and apparent “savings”, the offer is not as clear-cut as you might imagine.
The Master Collection is the most expensive version of GameMaker currently available. It includes all of the existing modules, which allow you to export projects to Windows, Mac OS X, iOS, Android, Ubuntu, Windows Phone, and HTML5. As new modules become available in the near future you’ll receive them for no extra cost.
The cost of the Master Collection is currently $499 USD. This is a one-time flat fee.
GameMaker Studio Professional costs $99 USD, but it is only able to export to Windows and Mac OS X by default. You are then given the option of purchasing each module separately at your leisure. If you bought every module in this manner, you would end up paying $1000 or more for GameMaker. Considering that scenario, the appeal of the Master Collection becomes quite apparent.
Read More »