Our second GameMaker Studio giveaway received over 450 entries, and I’m pleased to announce that a winner has now been selected by random draw. And the winner is…Read More »
Struggling to finish a game? You aren’t alone. Many GameMaker users suffer from motivational issues that stem from a number of simple causes.
It’s not unusual for a game developer to have a stockpile of unfinished projects. It can be frustrating and demoralizing when you realize you haven’t finished a game in a long time. It may be you’ve never finished a game.
The solution could be as simple as making a few changes.Read More »
YoYo Games have offered a $199 USD upgrade option for those using GameMaker Studio: Professional who want to upgrade to the Master Collection, allowing users to save 60% on the base price of the Master Collection.
The offer lasts until the 31st of March 2013.
The YoYo Games website is promoting the deal to mark the 2013 Game Developers Conference held in San Franciso. Some GameMaker users are claiming the promotion is actually the result of mounting pressure to provide an upgrade path for those who purchased an early copy of GameMaker: Studio Professional. Mike Dailly, head of development at YoYo Games, actively argued against a secondary promotion during earlier debates.Read More »
With people now making a living using GameMaker: Studio this flexible engine is becoming more and more valuable to game developers across the world. However, not everyone can afford to purchase GameMaker: Studio, so we wanted to continue to give back to the community by giving away a brand new license key.
How To Enter
Entering is easy! You can get up to two entries to the draw, the winner of which will be announced April 4th 2013. To gain entries, simply complete the tasks below and you’ll be automatically in the draw!Read More »
Tower of Heaven is a short, but absolutely outstanding game by Askiisoft. The game takes place inside the titular tower, comprised of several floors of traps, falls and malicious gimmicks that put this game squarely in the “Super Meat Boy” and, in some instances, “I Want to Be the Guy” categories. You will die. A lot. If you’re like me though, you’ll devour this platforming gauntlet like there’s no tomorrow, the littered corpses of your previous lives failing to dissuade you from a challenging conquest.
I completely fell in love with Tower of Heaven from the start. The gameplay is extraordinarily clean and top-notch. The levels are clever and well designed, giving the game a consistent flow without leaving the player feeling like there’s any amount of impossibility. In fact, I’d like to highlight this again, at no point does the game feel unbeatable at all. The developers did an excellent job making sure that a resolution to each obstacle was clear and discernible, but still extremely challenging. This game depends on sharp thinking and quick reflexes, and absolutely no lack of precision timing.Read More »
Updated 22/04/2013 – ‘Exclusive: Interview With The GameMaker Community Hacker‘
The official GameMaker Community forums (GMC) have been inaccessible over the past 48 hours, and today YoYo Games, the developers behind GameMaker: Studio, have announced that this was due to the discovery of a successful hacking attempt. Between 5000-8000 user accounts are estimated to have been compromised by a password logging script which was introduced to the core files within the GMC’s forum software, IP.Board (IPB). It is also possible that the email addresses of all 216,000+ registered members have been compromised.
Mike Dailly, head of development at YoYo Games, addressed the issue today saying “We don’t know how long this has been active, or if they ever downloaded [the data], but to be safe I’d assume all username and passwords used on here are now known by someone else,” further advising users of the popular forum to “change your passwords as soon as possible.”Read More »
GMC member Jobo, who owns a copy of GameMaker: Studio Professional and has been a member of the official community forum for five years, accused YoYo Games of not taking care of those who purchased the software early after its release. He argued that those in his situation would now have to buy each individual module released by the company, as opposed to owners of the Master Collection who receive every new module for free as they become available, despite having already spent $500 USD on modules (the cost of the Master Collection).
“I’m not asking to be magically given the Master Collection, I am asking for YoYo Games to make an offer for people – like me – who paid $500 for very few modules early on,” Jobo said, further commenting that he felt ‘stepped on’ as an early supporter of GameMaker: Studio.Read More »