Unfortunately, the popular 2D game development engine was outranked by competing engines.Read More »
The long-awaited GameMaker Marketplace has officially opened. Today the asset store was soft-launched by YoYo Games, the developers of GameMaker Studio. Publishers will be able to sell a variety of assets on the marketplace, including graphics, audio, scripts, fonts, shaders, and extensions.
YoYo Games describe the store as a “one-stop-shop for developers to access all of the amazing game making resources created by members of the GameMaker community.”Read More »
GameMaker Studio Standard is now completely free. This version of the popular 2D game development engine previously cost $49.99 and removed various limitations on the trial version of GameMaker Studio. The previous limited trial version has now been retired.
Recent promotions made GameMaker Studio Standard freely available for short periods of time, introducing thousands of new developers to the software. The success of these promotions likely influenced the decision to make GameMaker Studio Standard completely free. GameMaker is currently used by 1.2+ million active developers monthly and has fueled various success stories.Read More »
Ever wondered how popular GameMaker is? We’ve collected various statistics from recent press releases and media to answer that question.Read More »
YoYo Games CTO Russell Kay discussed the history of GameMaker in a recent talk at Dutch Game Garden 2014. Founded in 2008, the Dutch Game Garden aims to improve and promote the games industry in the Netherlands by connecting entrepreneurs and businesses.
A video of Kay’s talk can be viewed below. We’ve also included some key quotes that may interest GameMaker users.Read More »
YoYo Games have announced the general availability of GameMaker Studio version 1.3 which introduces many new features to the 2D game development engine. With today’s free update, developers will have access to an all-new debugger allowing users to simplify and streamline the debugging process and, for the first time, debug from mobile devices. Additionally, GameMaker Studio’s extensions system has been modified to permit third party SDKs and native code to be integrated into games.
Flash developers will be able to use the new Flash Asset Importer to incorporate SWF and vector graphics into their games without compromising the quality of the images. And, with today’s update, licensed PlayStation developers now have the ability to publish GameMaker Studio games for the PlayStation 4 and PlayStation Vita.Read More »
Sandy Duncan, CEO of YoYo Games, has said that he supports a monthly subscription model for use of the GameMaker software. Presumably, a subscription model would provide cheaper initial access to functionality that is already offered at set prices, such as exporting to platforms like iOS, Android, and HTML5.
We’ve included a poll to measure community support for the idea. Cast your vote below!Read More »