A recent Early Access build has introduced C-style enumeration to GameMaker Studio, an overdue feature that will be welcomed by veteran coders. Enumerations consist of named integer constants called “members” or “enumerators”.
An example is shown below.Read More »
Unfortunately, the popular 2D game development engine was outranked by competing engines.Read More »
The long-awaited GameMaker Marketplace has officially opened. Today the asset store was soft-launched by YoYo Games, the developers of GameMaker Studio. Publishers will be able to sell a variety of assets on the marketplace, including graphics, audio, scripts, fonts, shaders, and extensions.
YoYo Games describe the store as a “one-stop-shop for developers to access all of the amazing game making resources created by members of the GameMaker community.”Read More »
Spelunky by Derek Yu is a 2D side-scrolling roguelike with an emphasis on exploration. You may already be familiar with the more recent Steam, XBLA, and PSN releases of Spelunky, but it originally started as a small, pixel art freeware endeavor made with GameMaker.
For the uninitiated, Spelunky is a game about an eponymous spelunker searching for treasure deep in the earth.Read More »
GameMaker Studio Standard is now completely free. This version of the popular 2D game development engine previously cost $49.99 and removed various limitations on the trial version of GameMaker Studio. The previous limited trial version has now been retired.
Recent promotions made GameMaker Studio Standard freely available for short periods of time, introducing thousands of new developers to the software. The success of these promotions likely influenced the decision to make GameMaker Studio Standard completely free. GameMaker is currently used by 1.2+ million active developers monthly and has fueled various success stories.Read More »
Ever wondered how popular GameMaker is? We’ve collected various statistics from recent press releases and media to answer that question.Read More »
YoYo Games CTO Russell Kay discussed the history of GameMaker in a recent talk at Dutch Game Garden 2014. Founded in 2008, the Dutch Game Garden aims to improve and promote the games industry in the Netherlands by connecting entrepreneurs and businesses.
A video of Kay’s talk can be viewed below. We’ve also included some key quotes that may interest GameMaker users.Read More »