There wasn’t all that much of a comparison in my last post about game file hosts as I reviewed the first file host mygmgame. At least now I have something to compare further sites I test with.
Next in the firing line is Host-A which appears to be one of the most popular file hosts currently at the GMC judging from the number of people who post Host-A download links and claims to offer ‘free file hosting for the masses’, as opposed to what?
At registration I am pleased to note that my 120 character e-mail address, as we all have, was acceptable – however the captcha test was a little tricky for my liking.
The dashboard is certainly better than mygmgame – however I have to admit I’m no fan of sites with dark backgrounds and light coloured text. It appears you can get extra bandwidth if you refer new people to join Host-A using your link, however this suggests that bandwidth, as well as storage space, is limited. Indeed 550MB of bandwidth is all that a new account is given for a month which really is pathetic.
There’s no progress bar or indication as to how much of my file has already been uploaded as I wait to see if the file is accepted by Host-A. What joy, what joy an error appears. So I go back and try again.
This second attempt is more successful and the file uploads. I am given an option of two linking methods and code can be generated in either HTML or BBCode – a feature which was lacking with mygmgame.
The link provided appears to link directly to the file however when it is visited up comes a page prompting me to select a mirror – I have a choice of 1, or download directly from the site. I take my time selecting the only mirror available, it’s such a hard choice and the download begins after about 5 seconds.
Or when I say begins I mean prompts me for a save location. The file does not actually start to download.
So Host-A is a miserable failure in this test. File space is limited to a measly 20MB, whilst bandwidth has a pathetic 550MB/month limit. Despite the fact that my download didn’t actually commence by bandwidth was still used up. The site seems more concerned about having people upgrade to get features which available free elsewhere such as reasonable amount of bandwidth and storage space.
- GameMakerBlog in Top Ten of Top Gaming Blogs to Follow in 2018
- GameMaker Studio 2 Winter Sale brings warm savings to developers
- [Giveaway] Deios 2 Steam Key Holiday Giveaway
- GameMakerBlog Levels up with new IndieDevHelp initiative
- [Indie Interview] uZombie made in GameMaker!