GM Obfuscator
May 1st, 2008 by tuntis
Filed under: Resources, Uncategorized
And the decompiler drama continues. This time with a GM Obfuscator, which obviously obfuscates Game Maker files.
Keep in mind that this doesn’t prevent decompilation. But anybody who will decompile your game will have a hard time making sense out of it.
What’s your opinion?

May 1st, 2008 at 2:15 pm
This can surely not be anything but good, it will certainly prevent a lot of people from getting many things from games. It’s biggest downside is that it’s only for GM6, so it won’t actually affect the majority. I also dislike the maker saying he has respect for the person that made the decompiler. But the author should be proud, it’ll be very useful.
May 1st, 2008 at 2:17 pm
Since it saves me from having to make good on my promise to make something like this years ago, I’m all for it.
May 1st, 2008 at 3:01 pm
I’m in support of this project, I think Shreib did a hell of a job. I’d like to see the obfuscator embraced, supported and expanded. Perhaps, in the future it can then include gm7’s GMK support.
My previous comments
May 1st, 2008 at 11:09 pm
that is the old version. The real one is called the gm decompiler it goes from dat or exe to gm5,gm6, and gm7.
May 1st, 2008 at 11:40 pm
Nate are you mental incapable of making a logical statement? This helps when someone DOES decompile your game (using the GM Decompiler) that the code is very hard to understand. Why don’t you read you read before posting, can you read at all? This article clearly says, “Keep in mind that this doesn’t prevent decompilation. But anybody who will decompile your game will have a hard time making sense out of it.” So let me inform you Nate, this is NOT a decompiler. It simply makes your code hard to understand if someone does decompile your game.
May 1st, 2008 at 11:41 pm
Nate, what the hell are you talking about?
Anyway I’m glad to see that the GMDecompiler website has been shutdown, so the only way to get the program (that i know of) is to beg someone that has it.
May 2nd, 2008 at 1:53 am
Can’t even wait it
May 2nd, 2008 at 6:10 am
I don’t like anyone who is supporting the decompiler, but this is probably one of the first real steps into protecting games. This tool is a lot more useful than all those promises from YoYo Games: YoYo doesn’t do anything to protect against decompilation.
May 2nd, 2008 at 11:12 pm
Noone can have a copy of mine, sorry.
May 2nd, 2008 at 11:14 pm
lol I dont have one. I only have screenshots.
May 3rd, 2008 at 12:09 am
Nateistoraw:
What kind of medication was your mother taking, when she was carrying you?
May 3rd, 2008 at 1:11 am
Nate, for real what in the world are you talking about, you make so many random post that don’t make sense (ex: Game Maker Blog, and the Gamemaker TV Forums). Also, whats up with you posting as different people? First your Hardcoregamer then you post as Nateistoraw. Do you have some kind of MPD (Multiple personality disorder )?
May 3rd, 2008 at 9:10 am
I am who I am.
May 3rd, 2008 at 9:11 am
Looks like his MPD strikes again: it’s now “Hardcoregamer”, not “Nateistoraw”!
May 15th, 2008 at 2:32 am
Is it me or does it look very similar to the decompiler itself? :/
May 15th, 2008 at 8:55 am
Because they were both made with Java and Swing
May 21st, 2008 at 2:46 pm
Stop whining about people “stealing” your code and make your games open source, it’s good for everyone.