New GMB Feature: Vote.

on January 25, 2008 - 6675 Views

You can now vote “for” or “against” posts on GameMakerBlog.

If you like a post, press the green button to vote for it. Vote Up
If you dislike a post press the red arrow to vote against it. Vote Down

Based on the number of positive and negative votes received each post will be given a ‘quality’ score. That way I know what you want to read about and I can take action against those who post low quality posts. Strange I brought this about just after someone made their first post…. It is entirely connected.

The links to vote can be found at the end of every post on GameMakerBlog.

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14 Responses to New GMB Feature: Vote.

  1. Phil Gamble says:

    Thoughts on the new position?

  2. tuntis says:

    The new placement could be good, but it seems to break up the layout a bit on some posts, so it needs tweaking

  3. gamez93 says:

    Nice addition, i think it looks better at the bottom, that way, once you have read through the blog, you can then rate it at the bottom, rather than scrolling back to the top. Just makes things easier

  4. tuntis says:

    I think it should be at the bottom of every post; float right or something, but the way it’s now looks just too dull

  5. xot says:

    Yep, that’s where I’d put it.

  6. Eyas Sharaiha says:

    top or bottom, I don’t care.. just make sure you give it a FLOAT CSS property.

  7. Rusky says:

    Maybe put it in the upper-right or -left? But cool 🙂

  8. Phil Gamble says:

    Where do you think it should go?

  9. Leif902 says:

    New features have my vote!

  10. Danny says:

    I agree with comments 3-7 any of the suggested placements would look better.

  11. Eyas Sharaiha says:

    Make it a DIV that floats in the upper right.. yeah. you know.. style=”float: right;” before every post (after the title)

  12. tuntis says:

    I don’t really know, but it looks a bit iffy under every post :/

  13. tuntis says:

    Awesome! Although the placement could use a bit more improvement…

  14. Eyas Sharaiha says:


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