GameMaker runner in C++ almost complete

GMFetch, formerly a magazine now a blog, have finally heard back from Sandy at YoYo Games regarding some questions they asked about the Game Maker decompiler.

Oh, and GMFetch, judging from the photo below Sandy Duncan is most definitely male 😉

YoYo Games CEO Sandy Duncan

There has been a lot of fuss about the decompiler. What actions are YoYo taking?
“I think there’s maybe been a little bit too much fuss about this decompiler. There will always be a few idiots who will try to upload a game they didn’t create, but the mods can handle most of that if it happens on the YYG website. The biggest problem with the decompiler is for people who want to make money from their games.

“Mark (Overmars) has identified several ways in which we can make games considerably more secure in future. We’ve almost finished rewriting the runner in C++ and we will use this as the basis for introducing new ways of preventing games from being decompiled.”

A local GMC user claims that his game was decompiled by another GMC user. What’s your response to this?
“He should raise this issue with the moderators. If a game that has been copied gets uploaded to the YYG website we have ways of telling who originally created the game. If we find this, then it will likely end in a total ban from both the GMC and YoYo Games. We will also try to make sure that other sites such as 64digits are aware of who these people are and encourage them to take action.”

Do you have a message for readers that use the decompiler?
“Firstly , I’d say “don’t get used to it” it’s lifespan will be confined to existing versions of GM.

Secondly, There’s a difference between “use” and “exploit”. If anyone tries to “exploit” the tool by copying games and uploading them as their own, then this is theft. I know it bothers the GMC sometimes…but YoYo Games is a BUSINESS and we will use the law if we have to to protect our business if we feel it’s being threatened. We have investor’s money at risk and they will expect this.

“Finally, we’re working on a lot of very interesting new features for both the site and for Game Maker that will render this decompiler as useless….”

Whats your view on the decompiler. Do you think its amazing they cracked GM’s exporting system, or pathetic and a big waste of time.
“I think it’s overrated, an annoying distraction and it will become pretty useless in only a few months.”

Source: GMFetch

The majority of this is unsurprising, however the update on the progress of re-writing the Game Maker runner in C++ could be welcome news to many who have wondered what YoYo Games have been getting up to so far this year.

And YoYo games are still yet to release a patch to prevent an issue which has been dominating the Game Maker Community in recent months. Considering YoYo appear so happy to comment on the decompiler on their glog and in this interview I am surprised and disappointed that they have done yet come up with a fix.

What do you think?

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  1. lol. How would you know that?

    He doesn’t. And because GM8 hasn’t even come out yet, I don’t think anybody will actually know. I don’t know why you even ask. However, I think it would be stupid if it didn’t read .gmk.

  2. “Sandy speaks her last thoughts”

    Oh thats just because Sandy is obviously getting fed up with all these interviews and questions about the decompiler that I doubt he will want to rewrite what he just said again to satisfy another blog or magazine. Also the title is:

    “Decompiler – Sandy speaks her last thoughs”

    Oh and sorry aobut the ‘her’ thing, I knew HE was a GUY but I was in a rush, and it has come out badly. I hope HE didn’t see it. XD

  3. I think there is some very poor wording choices GM Fetch used in there interview

    Whats your view on the recompiled. Do you think its amazing they cracked GM’s exporting system, or pathetic and a big waste of time

New Community website

Stencyl before GameMaker 8?