[Made in GameMaker] LetThemCome launches on Steam and Xbox with guns blazing

Endless Waves of Aliens? Big Guns? A BOOMBOX? Let Them Come has everything you need to recreate a great Rambo in space story, after all they drew first blood right? While I am pretty pumped to start mindlessly mowing down hordes of ugly looking aliens what intrigues me most is how great this game looks being made in GameMaker. The dynamic lightning, the weapons effects, the sound and music, all of it looks well done Read more…


Game Review – Shotgun FunFun

Shotgun FunFun by Chad Chisholm is a condensed action package, made to help you kill a few minutes and get your humanoid-but-not-quite-human-murdering fix. Your goal is simple, survive for as long as possible and blast as many ‘demons’ back to hell before you, invariably, die. There’s not much to it beyond that. The formula is basic, the depth is non-existent, but Shotgun FunFun is rather fun for a few short spells.


Game Review – Kairuga

Kairuga by Kairos is a top-down action shooter modeled after the cult hit Ikaruga of console fame. As such, it’s billed as an homage, and accomplishes this quite admirably! Now, I definitely want to clarify the difference between homage and rip-off. An homage is built around the concept of something, either as a study, or fan art, or any other love-letter-esque media one can use to show their appreciation. A rip-off is a blatant theft Read more…


Game Review – Adrenaline

Adrenaline is an ambitious top-down team shooter that attempts to take popular mechanics from games like Quake, Unreal, and Counterstrike and apply them to a 2D distillation of a bullet hell shoot ’em up. The basic setup and premise are familiar enough: two teams, red and blue, are thrown into an arena for any number of motives, whether it’s capture the flag, team deathmatch, or just plain free-for-all slaughter. Weapons, ammo, and health are scattered about Read more…