GameMakerBlog

Mastering GameMaker Studio: Reviews, Tutorials, and Indie Game Insights

Mastering GameMaker Studio: Reviews, Tutorials, and Indie Game Insights

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    YoYo to endorse Obfuscator?

    As you may know I am disappointed that YoYo Games have not released a patch to enable users of Game Maker 7 to protect their games from the widely-known-about decompiler. Despite this it looks like they may will endorse the obfuscator project started by GMC member Schreib. “This project is not officially supported by neither […] More

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    Prodigy GM gone for good?

    A recent look at the Prodigy GM website reveals that the website has been deleted. According to nateistoraw (Prodigy GM’s owner), awardspace which they were using to host the site, deleted the website for spamming what a shock. I can’t say I am too ‘upset’ I am sure you all know my feelings for nateistoraw […] More

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    Russell’s Quarterly, issue 2

    Yet another high quality issue of Russell’s Quarterly. This time with 81 (!) pages. Although not strictly a Game Maker magazine, it’s still one of the best. One thing I’ve noticed that it seems to have a small focus on old (Nintendo) games. "Next time: Wisdom Tree" only pushes this point further. Great job, Russell. More

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    GM Fetch comes to an ending

    It appears Gm Fetch is already ending after just one issue. Gamma6 announced that GM Fetch is coming to a closing quite surprising after only one, four page issue. I will probably reuse the name for an upcoming program I am making. Some of his reasons include. – Sandy Duncan never responded to our interview […] More

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    YoYo and the Community

    Since appearing on the Game Maker scene at the start of 2007 YoYo Games have faced criticism from certain members of the community. Most of this criticism is about poor customer service and problems with the Digital Rights Management that is used to protect Game Maker 7. More

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    GM Obfuscator

    And the decompiler drama continues. This time with a GM Obfuscator, which obviously obfuscates Game Maker files. Keep in mind that this doesn’t prevent decompilation. But anybody who will decompile your game will have a hard time making sense out of it. What’s your opinion? More

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