[Made In GameMaker] PurpleBit Surfing Cow by Heavy Sheep Games

Like the idea of catching waves? As a cow? A purple cow with sunglasses on? I hope you do because a brand new Made in GameMaker game: PurpleBit Surfing Cow is out on Google Play store and it is completely Free to play with no ads or in app purchases at all. A true tribute to Purple Cow Studio which has a diverse and great community behind it and I personally wanted to know a Read more…


GameMaker Studio 2 Winter Sale brings warm savings to developers

It’s the most wonderful time of the year…for getting discounts on games and software. YoYo Games attempts to stuff developer’s stockings with up to 20% off of GameMaker Studio 2 licenses. If you are just getting into game development or even looking for a more robust framework then now is the time to jump in and start making dreams a reality.   GMS2 is a full update of the original GameMaker Studio product and offers Read more…


[Made in GameMaker] LetThemCome launches on Steam and Xbox with guns blazing

Endless Waves of Aliens? Big Guns? A BOOMBOX? Let Them Come has everything you need to recreate a great Rambo in space story, after all they drew first blood right? While I am pretty pumped to start mindlessly mowing down hordes of ugly looking aliens what intrigues me most is how great this game looks being made in GameMaker. The dynamic lightning, the weapons effects, the sound and music, all of it looks well done Read more…


[GameMaker Tutorial] Simple Embedded database using Grid Data Structure

GameMakerBlog Tutorials Create A Simple Database with DS_GRID Games require a lot of information, everything from player hp, mana, level, skills, attack power, sprites, and even quest lists. Storing that data is a common problem that has many different solutions, though when you want to make something simple, portable and only use the base language you might want to investigate using a data structure called a Grid. A Grid is very similar to both a Read more…


[GameMaker Tutorial] How to setup a simple slot machine reward system

GameMakerBlog Tutorials Simple Slot Machine Reward System   If you play Adventure Capitalist then you would have probably seen the slot machine reward system that gives you a spin after you unlock certain milestones. Black Desert Online also has a type of slot machine reward system that can give you some pretty incredible rewards: a GM Advanced Lucky Box could net you a Kzarka box (or if you are like me, you end up getting Read more…


[GameMaker Tutorial] Drawing custom health bars with sprite parts

GameMakerBlog Tutorials Drawing Health Bars Health bars (or HP Bars) are almost mandatory in any game, and even if it is not a traditional health bar these techniques will hold true for any bar that has positive or negative progress including Time based bars like those seen in Adventure Capitalist, Loading bars to let players know something is happening and what percent that something is on, Mana or Stamina bars and of course everyone’s favorite: Experience Read more…


GameMaker Studio 2 Annouces official Mac version in newly released 2.1 milestone

GameMaker Studio 2 – v2.1 Released August 25th, 2017 It finally happened, yes GameMaker Studio 2 version 2.1 has been released and with it comes a whole bag of updates. Most important of the new features though, is the official support for Mac; this is something that has been not only lacking but asked for by the community for years. To top it off, YoYo Games has bundled the Mac version along with the Windows Read more…


GameMaker Studio 2 adding C# region type syntax code folding soon

GameMaker Studio 2 Code Folding Code folding is a pretty simple concept: Condense multiple lines of code into one line that can be expanded again when needed; it keeps large code files neat and clean while allowing a developer to still read over the general logic flow. How you implement code folding, on the other hand, can make or break the entire user experience. Don’t believe me, just look at how upset Mike Dailly gets Read more…