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[GameMaker Tutorial] Top Down: Make an enemy unit face the player
GameMakerBlog Tutorials Top Down Game: Make an enemy unit face the player GM Version: GameMaker Studio 2 Making an Enemy unit face the player or even face a certain direction is a question that shows up on the GameMaker Community forums many times and is a fundamental function in creating any game that has enemy […] More
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[GameMaker Tutorial] Introducing GameMaker Tutorial Series
GameMakerBlog Tutorials Introducing the GameMaker Tutorial Series As I am always trying to learn more about GameMaker; frequently I find myself visiting the great GameMaker Community tutorials section to see what new gems the community may have posted up. While I was browsing the forums a pattern emerged: Fundamental questions are always being asked and the […] More
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GMB is up for Sale!
I’m really short on time these days so I’ll keep this brief. I had high hopes when I took over the reins back in November last year. I started to implement a lot of new things and the content was coming nice and regularly. Readership is up, income is growing steadily and the subscriber count […] More
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in Blog News, Books, Comment, Community, Community Links, Competition, Development, Discounts, Distribution, Education, Examples, Free Software, Game Maker 8, GameMaker Development, GameMaker for Android, GameMaker for iOS, GameMaker for Linux, GameMaker for Mac, GameMaker for Playstation, GameMaker for Steam, GameMaker for Tizen, GameMaker for Web, GameMaker for Win 8, GameMaker for Xbox, GameMaker Game Reviews, GameMaker Media, GameMaker Studio, Games, GMC, Interviews, Marketplace Links, Other Game Development Tools, Reviews, Technical, Tips & Tricks, Tutorials, Websites, YoYo Games
Ownership Change – What Now For GMB?
Those of you that still frequent this blog for its amazing resources will know that Matthew posted this final post way back in March 2015, over 18 months ago now. It was with this post that he declared the end of his contribution to this blog and the time-consuming maintenance that comes with running a […] More
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in Blog News, Books, Comment, Community, Community Links, Competition, Development, Discounts, Distribution, Education, Examples, Free Software, Game Maker 8, GameMaker Development, GameMaker for Android, GameMaker for iOS, GameMaker for Linux, GameMaker for Mac, GameMaker for Playstation, GameMaker for Steam, GameMaker for Tizen, GameMaker for Web, GameMaker for Win 8, GameMaker for Xbox, GameMaker Game Reviews, GameMaker Media, GameMaker Studio, Games, GMC, Interviews, Marketplace Links, Other Game Development Tools, Reviews, Technical, Tips & Tricks, Tutorials, Websites, YoYo Games
GameMaker Blog Ceasing Publication
UPDATE: GameMaker Blog is alive and well but under new ownership, read more here. I’m leaving this post up as it was Matthew’s last post and explains why the blog was inactive for 18 months. ——————————————————————————————————————————– Unfortunately, GameMaker Blog will be ceasing publication for the foreseeable future. I’m no longer able to maintain the website […] More
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Enumeration Finally Added To GameMaker Studio
A recent Early Access build has introduced C-style enumeration to GameMaker Studio, an overdue feature that will be welcomed by veteran coders. Enumerations consist of named integer constants called “members” or “enumerators”. An example is shown below. More
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in Development, Examples, GameMaker Development, GameMaker Studio, Technical, Tips & Tricks, Tutorials
Tech Blog – Profiling Game Performance
YoYo Games, the developers of GameMaker Studio, have posted a new tech blog article discussing how to profile the performance of GameMaker projects using the Debug Module. Below is an excerpt. “If you are unfamiliar with the term, profiling is simply a way of checking a game’s performance while [it is] running, whether it’s checking […] More
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in Development, Examples, GameMaker Development, GameMaker for Android, GameMaker for iOS, GameMaker for Tizen, GameMaker for Web, GameMaker Studio, Other Game Development Tools, Technical, Tips & Tricks, Tutorials, YoYo Games
How To Port GameMaker Studio Applications To BlackBerry
BlackBerry 10 OS (abbreviated as BB10) is the latest operating system on mobile devices developed by BlackBerry Ltd (previously Research In Motion). Despite a turbulent few years, the telecommunications company has received investment and claims to have large cash reserves. BlackBerry Ltd recently vowed to continue developing consumer products – at least for the time […] More
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in Development, Examples, Game Maker 8, GameMaker Development, GameMaker Studio, Technical, Tips & Tricks, Tutorials
How To Use Blend Modes
Blend modes are a quick and easy way to add stunning visual effects to your GameMaker projects. In this post we’ll take a look at some of the effects which can be produced using blend modes, explain how to use blend modes in your games, and provide resources for extended use of GameMaker blend modes. More
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Screenshot formats
What format should I save my screenshot as? The one vital rule: Not as a bitmap (.bmp) If you don’t know the differences between different image formats, and how data relating to the picture is stored you might want to check out this article on Wikipedia about the way bitmap files are stored. Using a […] More