Fact: Most gamemaker magazines fail
April 25, 2007
The topic, of which the GMC original appears to have been deleted, starts when a member introduces his proposals for a magazine devoted to gamemaker, only to have his ideas ripped apart by forum members. One response I was particularly interested in way was the final one on the page where a member lists the URLs of 10 similar projects which were started and failed to get off the ground.
Of the 10 URLs only 5 were still available at the GMC. Many of these magazines had their ideas dashed early on, and some didn’t even get any responses at all.
In October 2005 Fox_USA only attracted unenthusiastic responses for a day before the topic died, poor grammar in his opening post can’t have helped create the image of professionalism which these gamemaker magazines need.
A month later Microcrow announced that his mum had thrown out his copies of the magazine he had been producing (no, I don’t believe him) and he was looking for copies of it so he could continue producing it.
In August ’05 GM6.info’s second eddition of Mark Up magazine was a flop, full of shameless self-promotion for their site, magazine and forums and missing its key title article. Interestingly the members of GM6 who went on to found GMKing have relaunched the magazine under the same name which was certainly a brave move. We’ll have to wait until early May to see if they get past the second issue again.
In September of the same year, 2005 was obviously the year of the failed gamemaker mag, renoman made what I consider to be one of the best introductions possible to his gamemaker magazine Game Maker Industry Review, however for some reason the rest of the Game Maker Community decided that all his efforts didn’t even warrant a single reply.