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GameMakerBlog Acquired by Hikati Games LLC
Hikati Games LLC has purchased GameMakerBlog Hello to all GameMakerBlog fans and GameMaker: Studio developers from Hikati Games; as readers of this blog know from the previous post by Mark: GMB is up for Sale! GameMakerBlog has been up for sale and the short of it is: I contacted Mark and talked with him about the […] More
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GMB is up for Sale!
I’m really short on time these days so I’ll keep this brief. I had high hopes when I took over the reins back in November last year. I started to implement a lot of new things and the content was coming nice and regularly. Readership is up, income is growing steadily and the subscriber count […] More
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in Blog News, Development, Distribution, Education, GameMaker Development, GameMaker for iOS, GameMaker for Steam, GameMaker Studio, Games, Interviews, Marketing, Steam Greenlight, Tips & Tricks, Websites
GameDev Behind The Scenes #2 – Killing Scope Creep and Finishing Your Game
Have you ever wondered what goes on behind the scenes throughout an indie game’s development cycle? In this ongoing devlog series for my upcoming game Missile Cards, I’m peeling back the curtain to share my processes, thoughts, tips, and experiences as I develop and launching a small commercial game on Steam using GameMaker Studio. More
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Income Report & Review #002 (January 2017)
Every month I’ll be bringing you details on the inner workings of the blog, warts and all. Here’s January’s recap… January saw a total of 8 new blog posts, most of which came from the contributors that I found following my outreach Tweet in December. You can check out who they are on the brand […] More
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in Blog News, Community, Early Access, GameMaker for Steam, GameMaker Studio, GameMaker Studio 2, Games, Indie Insight, Kickstarter, Steam Greenlight
Valve to Ditch Greenlight in Favour of Shiny New Steam Direct
On Friday, Valve, the company behind the Steam platform, announced that their current Greenlight program will be discontinued and replaced by a new, stricter, fee-based system – namely “Steam Direct”. The announcement comes less than five years since the launch of Greenlight which has allowed indie devs to publish their new titles to an enormous […] More
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in Blog News, Community, GameMaker Studio, GameMaker Studio 2, Games, GMB Monthly Review, Income Report, Marketing
GMB 2016 Review & Financial Report
We’ve arrived in 2017 with much to look forward to in the development of our much loved software, GameMaker Studio. 2016 saw the release of GMS2 and the community has taken to it rather well, with games starting to take shape to show off what the new software is capable of. Last year also saw […] More
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Mobile, Web and UWP released for GMS2
Today YoYo Games have announced the much anticipated release of the Mobile, Web(HTML5) and UWP. The latest products in the all-new GameMaker Studio 2 series. It comes just two months after the original release of the GMS2 open beta and could prove as the catalyst for a tidal wave of sales – as many users […] More
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in Blog News, Development, Distribution, Early Access, GameMaker Development, GameMaker Studio, Games, Interviews, Steam Greenlight, Tips & Tricks
GameDev Behind The Scenes #1 – Making A Small Sellable Game Fast by @nmeunier
Have you ever wondered what goes on behind the scenes throughout an indie game’s development cycle? In this ongoing devlog series for my upcoming game Missile Cards, I’m peeling back the curtain to share my processes, thoughts, tips, and experiences as I develop and launching a small commercial game on Steam using GameMaker Studio. In […] More
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in Blog News, Community, Development, Early Access, GameMaker Studio, GameMaker Studio 2, Games, Interviews, Steam Greenlight
Missile Cards Needs YOU!
Missile Cards is a fresh, new mash-up of the Atari classic, Missile Command, and the functionality of a strategic, turn-based card game. I recently caught up with the developer, Nathan Meunier, to find out how the game idea came about as well as delving a little into his background in gaming. More
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NAL is Alive Early Access Release
NAL is Alive has been released in Early Access on Steam as of last week. NAL is Alive is a launcher for a variety of games previously released under the NALGames pseudonym. It is the successor to the NAL is Dead bundle. NAL is Alive promises to be a great snap shot of GameMaker history. NAL […] More
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Inspiration for Your First GameMaker Attempt
So you’ve taken the jump and decided to download GameMaker: Studio. But what are the simplest gaming options for you to take your first steps in game development? More
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GameMaker Studio 2 Now Available to Buy!
YoYo Games today announced that GameMaker Studio 2 Beta is now available for all to purchase. This is exciting news for developers wishing to get theirs hands on the newly released software and owners of GM:S Professional can get it the upgrade for just $59.99. This is a one time purchase of the software in its current state and […] More