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GameMakerBlog Levels up with new IndieDevHelp initiative
GameMakerBlog announces a new initiative called: “IndieDevHelp” which aims to help Indie Developers with different aspects of creating and launching a game. As most game developers are programmers first and foremost, there are specific struggles and areas that can either be overlooked or just not completed because of time, ability or both. Above all else, […] More
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[Indie Interview] uZombie made in GameMaker!
Today I sit down with Indie Developer: Jonathon Colibaba to talk about his new android game: uZombie, a unique mobile RPG where you are not just a zombie but a Zombie Leader with intelligence. There is a myriad of features and things to do: Turn civilians, police and military into your own undead army, level […] More
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[Giveaway] LetThemCome rewards GameMaker Community with chances to win free steam keys
LetThemCome giving away 10 free Steam Keys LetThemCome….and enter for a chance to win a free steam key! LetThemCome and GameMakerBlog recently discussed the development process of the game and the great community that surrounds GameMaker Studio itself. Based on a mutual idea of rewarding the commitment of fellow developers, enthusiasts and helpful people who […] More
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Feedspot puts GameMaker Blog in top 50 Game Development Blogs
Feedspot Game Development Blog Awards If anyone has not read the great compilation list put out by Feedspot already; then I would fully recommend giving it a read now at Game Development Blogs as there is a wealth of information pertaining to game development blogs that some people might not have known existed. Of course, we […] More
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in Community, Games, Indie Insight, Technical
Albion Online: Calls out DDOS Criminals during Server Restart
Criminals demand money from Albion Online It was an interesting weekend for Albion Online; full of twists and turns, server restarts and ransom demands. To get a better feel for just how serious things got, the CEO and Founder himself took to the forum to explain what was happening: Bercilak → DDOS & Blackmailing saying that a […] More
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HumbleBundle for GameMaker: Studio 1.4
HumbleBundle for GameMaker: Studio 1.4 Some truly great news for all game developers released today as the HumbleBundle Store announces a GameMaker “Rebundle” which offers an amazing discount on the export licenses for GameMaker: Studio 1.4. Before we get into the details of the bundle I want to explicitly point out that this bundle is […] More
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in Community, Community Links, Development, Examples, GameMaker Studio 2, GMC, Tips & Tricks, Tutorials
[GameMaker Tutorial] What is a Room
GameMakerBlog Tutorials What is a GameMaker Room The official documentation of a Room can be found here and at a high level it is a container that can hold object instances and assets. There can be more than one room in your game, rooms can parents of other rooms, rooms can be added dynamically while the […] More
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[GameMaker Tutorial] Introducing GameMaker Tutorial Series
GameMakerBlog Tutorials Introducing the GameMaker Tutorial Series As I am always trying to learn more about GameMaker; frequently I find myself visiting the great GameMaker Community tutorials section to see what new gems the community may have posted up. While I was browsing the forums a pattern emerged: Fundamental questions are always being asked and the […] More
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GameMakerBlog Acquired by Hikati Games LLC
Hikati Games LLC has purchased GameMakerBlog Hello to all GameMakerBlog fans and GameMaker: Studio developers from Hikati Games; as readers of this blog know from the previous post by Mark: GMB is up for Sale! GameMakerBlog has been up for sale and the short of it is: I contacted Mark and talked with him about the […] More
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in Blog News, Books, Comment, Community, Community Links, Competition, Development, Discounts, Distribution, Early Access, Education, Examples, First Impression Feedback, Free Software, Game Jam, Game Maker 8, GameMaker Development, GameMaker for Android, GameMaker for iOS, GameMaker for Linux, GameMaker for Mac, GameMaker for Playstation, GameMaker for Steam, GameMaker for Tizen, GameMaker for Web, GameMaker for Win 8, GameMaker for Xbox, GameMaker Game Reviews, GameMaker Media, GameMaker Studio, GameMaker Studio 2, Games, GMB Monthly Review, GMC, Income Report, Indie Insight, Interviews, Kickstarter, Marketing, Marketplace Links, Other Game Development Tools, Reviews, Steam Greenlight, Technical, Tips & Tricks, Tutorials, Websites, YoYo Games
GMB is up for Sale!
I’m really short on time these days so I’ll keep this brief. I had high hopes when I took over the reins back in November last year. I started to implement a lot of new things and the content was coming nice and regularly. Readership is up, income is growing steadily and the subscriber count […] More
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Income Report & Review #002 (January 2017)
Every month I’ll be bringing you details on the inner workings of the blog, warts and all. Here’s January’s recap… January saw a total of 8 new blog posts, most of which came from the contributors that I found following my outreach Tweet in December. You can check out who they are on the brand […] More
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in Blog News, Community, Early Access, GameMaker for Steam, GameMaker Studio, GameMaker Studio 2, Games, Indie Insight, Kickstarter, Steam Greenlight
Valve to Ditch Greenlight in Favour of Shiny New Steam Direct
On Friday, Valve, the company behind the Steam platform, announced that their current Greenlight program will be discontinued and replaced by a new, stricter, fee-based system – namely “Steam Direct”. The announcement comes less than five years since the launch of Greenlight which has allowed indie devs to publish their new titles to an enormous […] More