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[Indie Interview] Heavy Sheep Games with Luiz Gustavo
Putting the Cow in Cowabunga, Indie Game Studio Heavy Sheep Games launches their debut game: PurpleBit Surfing Cow on Google Android complete with you guessed it: A purple cow on a surfboard! I had to sit down and talk with Luiz Gustavo who leads the Heavy Sheep Games team to find out about the creators […] More
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[Made in GameMaker] GameDevDan vs Life Launches on Steam
GAMEDEVDANvsLIFE launches onto Steam as a compilation of 50 “Made in GameMaker” games spanning all kinds of genres ranging from: Puzzle, Racing, Arcade, Platformer and Adventure. Dan himself not only co-founded Chequered Ink Ltd, but also worked at YoYo Games for 2 years and learned GameMaker first hand. Check out the development process first hand […] More
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[Made in GameMaker] Bounce Rescue by Bitecore Studios
Bounce Rescue is a brand new game released on Steam that was made in GameMaker Studio. Great graphics, solid controls, engaging music and even multiplayer make this a shining example of the quality that can be made with GMS. I spoke to Bitecore Studios to get some developer insights and details on how they […] More
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in Community, Distribution, Games, Marketing
[Giveaway] Deios 2 Steam Key Holiday Giveaway
Made in GameMaker Creator of Deios II: BARCHboi, recently reached out to GameMakerBlog about the possibility of doing a Steam key giveaway to the GameMaker community. We are always willing to help any developers reach out to fellow GameMaker fans and developers so together we are pleased to announce the Deios II Steam Key Holiday […] More
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[Indie Interview] uZombie made in GameMaker!
Today I sit down with Indie Developer: Jonathon Colibaba to talk about his new android game: uZombie, a unique mobile RPG where you are not just a zombie but a Zombie Leader with intelligence. There is a myriad of features and things to do: Turn civilians, police and military into your own undead army, level […] More
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[Giveaway] LetThemCome rewards GameMaker Community with chances to win free steam keys
LetThemCome giving away 10 free Steam Keys LetThemCome….and enter for a chance to win a free steam key! LetThemCome and GameMakerBlog recently discussed the development process of the game and the great community that surrounds GameMaker Studio itself. Based on a mutual idea of rewarding the commitment of fellow developers, enthusiasts and helpful people who […] More
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[Made in GameMaker] LetThemCome launches on Steam and Xbox with guns blazing
Endless Waves of Aliens? Big Guns? A BOOMBOX? Let Them Come has everything you need to recreate a great Rambo in space story, after all they drew first blood right? While I am pretty pumped to start mindlessly mowing down hordes of ugly looking aliens what intrigues me most is how great this game looks […] More
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in Games
Cook, Serve, Delicious! 2!! firms up release date to September 13th
Cook, Serve, Delicious! 2!! Launch Delayed To September 13th Cook, Serve, Delicious 2 might be the most anticipated chef game in the history of food preparation games to date and the decision David Galindo made to delay the release came with a heavy heart as seen in this twitter post: I am so so sorry […] More
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Total War: WARHAMMER 2 Pre-Order Free DLC brings Winter to the Old World
Total War: WARHAMMER – Norsca Winter is Here On Aug 10, 2017, the Norsca DLC came down from the North bringing an army of ice trolls, skin wolves and Frost Wyrms upon the soft southern lands of the Empire. If you happened to pre-order Total War: Warhammer 2 (which releases September 28th) then you also got […] More
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in Community, Games, Indie Insight, Technical
Albion Online: Calls out DDOS Criminals during Server Restart
Criminals demand money from Albion Online It was an interesting weekend for Albion Online; full of twists and turns, server restarts and ransom demands. To get a better feel for just how serious things got, the CEO and Founder himself took to the forum to explain what was happening: Bercilak → DDOS & Blackmailing saying that a […] More
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GMB is up for Sale!
I’m really short on time these days so I’ll keep this brief. I had high hopes when I took over the reins back in November last year. I started to implement a lot of new things and the content was coming nice and regularly. Readership is up, income is growing steadily and the subscriber count […] More
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in Blog News, Development, Distribution, Education, GameMaker Development, GameMaker for iOS, GameMaker for Steam, GameMaker Studio, Games, Interviews, Marketing, Steam Greenlight, Tips & Tricks, Websites
GameDev Behind The Scenes #2 – Killing Scope Creep and Finishing Your Game
Have you ever wondered what goes on behind the scenes throughout an indie game’s development cycle? In this ongoing devlog series for my upcoming game Missile Cards, I’m peeling back the curtain to share my processes, thoughts, tips, and experiences as I develop and launching a small commercial game on Steam using GameMaker Studio. More